uci-base/src/base.js

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// Direct External Dependencies
// none
// UCI dependencies
// UCI communication transport communication modules
// TODO change to dynamic import so loads only if that socket type is requestd
import Socket from '@uci/socket' // tcp or named pipe
import MQTT from '@uci/mqtt' // requires broker
import WebSocket from '@uci/websocket' // server only - client is for web browser only
// UCI helpers
import { bindFuncs } from '@uci-utils/bind-funcs'
// UCI logger
import logger from '@uci-utils/logger'
let log = {} // declare module wide log to be set during construction
// Community dependencies
import to from 'await-to-js'
import EventEmitter from 'events'
// import pSettle from 'p-settle'
// import pReflect from 'p-reflect'
// Internal dependencies
import { processor, defaultCmds, namespaces } from './processing'
// Constants
const SOCKET_INFO_KEYS = ['name', 'type', 'transport']
const TRANSLATE = {
n: 'Named Pipe',
t: 'TCP',
s: 'Socket',
c: 'Consumer',
m: 'MQTT',
w: 'Web Socket'
}
/**
* @class Base
* @description
* An inter-process inter-machine multi socket communication class. </br>
* It is extended to derive many other UCI classes thus the name "Base" </br>
* The class itself is extended from the {@link https://nodejs.org/api/events.html#events_class_eventemitter nodejs EventEmitter } to support in process communication as well
*
* @extends EventEmitter
* @param {Object} opts hash of options
* @param {String} [opts.id='ucit-base'+timestamp] and id for this process/instance used for logging, default: uci-base + timestamp
* @param {String} [opts.desc] additional description for humans, can be logged.
* @param {String | Boolean} [opts.path=either full path to where socket should be created or 'true' (which uses default path]
* @param {string} [opts.sockets] comma delimited strong of sockets to be created each socket of the form [name]#[c or s]>[n,t,m or w]
* @param {Boolean} [opts.useRootNS=false] include the "root" of the created base instance as part of the namespace for which packet cmd's try to call corresponding function
* @param {Object} [opts.(name of socket)] options for a particular socket created by opts.socket. see UCI guide {@link ?content=guide#sockets|creating sockets}
* @property {array} socket collection of all sockets created and used by base instance as per opts.sockets or addSocket method
*
* @example
* import Base from '@uci/base'
* // options object example, credated is a socket of each transport using their defaults
* // and a tcp consumer socket that connects to a tcp socket on another host 'somehost' at port 8888
* const opts = id:mybase, sockets:'us#s>n,tc#c>t,ts#s>t,mqtts#s>m,webs#s>w', tc:{host:'somehost', port:8888}}
* let mybaseprocess = new Base(opts)
*/
class Base extends EventEmitter {
constructor(opts = {}) {
super()
this.id = opts.id || opts.name || 'uci-base:' + new Date().getTime()
log = logger({ name: 'base', id: this.id })
this.desc = opts.desc // additional details for humans
this._socket = {} // holds all the various communication sockets
// these two if passed will get applied to all consumer sockets, otherwise socket defaults will be used
this.initTimeout = opts.initTimeout
this.retryWait = opts.retryWait
this.defaultReturnCmd = opts.defaultReturnCmd
this._started = false // flag to know when instance has been initialized
this._processors = { _default: processor }
// _c and _s are the default namespaces
this._namespaces = namespaces
this._c = defaultCmds.c
this._s = defaultCmds.s
if (opts.useRootNS) {
// add root of instance to checking for command functions - not recommended!
this._namespaces.s.splice(-1, 0, null)
this._namespaces.c.splice(-1, 0, null)
}
// method that will bind a whole object tree of functions
this.bindFuncs = bindFuncs
// predefined sockets:
// comma delimited list of this form '<name>#<c/p/s>><n=np/t=tcp/m=mqtt/w=web>'
this._socket = {}
if (opts.sockets) {
opts.sockets.split(/[,|\s]+/).forEach(socketStr => {
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let socket = {}
socketStr.split(/[>#]+/).map(function(prop, index) {
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socket[SOCKET_INFO_KEYS[index]] = prop
})
this.addSocket(
socket.name,
socket.type,
socket.transport,
opts[socket.name]
)
})
}
} // end constructor
/*
* --------------------------------
* CLASS METHODS
* --------------------------------
*/
// PUBLIC METHODS
/**
* initialize the instance with the set options. This must be called to initialize all sockets and connections
* @async
* @public
* @required
*/
async init() {
let results = {}
let errors = {}
const pReflect = async socket => {
try {
const value = await socket.init()
results[socket.name] = value
} catch (error) {
this.emit('status',{level:'fatal', msg:'socket init error',error:error})// emit an error here, remove socket
let res = await this.removeSocket(socket.name)
errors[socket.name]={error:error, remove:res}
}
}
let sockets = []
for (let name of Object.keys(this._socket)) {
sockets.push(this._initSocket(name))
}
await Promise.all(sockets.map(pReflect))
if(Object.keys(errors).length===0) errors=false
this._started = true
return {results:results, errors:errors}
}
/**
* addSocket - Add a socket at runtime as opposed to via the sockets option at creation
*
* @param {type} name Name of socket (usually something short but unique)
* @param {string} [type=c] consumer/client 'c' or socket/server 's'
* @param {string} [transport=n] transport: (n) named pipe/ unix socket, (t) tcp socket, (m) mqtt subscribe, (w) websocket
* @param {object} [options={}] options for that particular type/transport of socket (i.e. path, host, port, etc)
*
* @returns {string} Description
*/
async addSocket(name, type = 'c', transport = 'n', options = {}) {
log.debug({ socketName: name, type: type, tranport: transport, options: options, method:'addSocket', line:147, msg:`adding socket ${name}`})
options.id = options.id || this.id + ':' + name
if (type==='c') options = Object.assign({initTimeout:this.initTimeout, retryWait:this.retryWait},options)
if (type==='s') options = Object.assign({defaultReturnCmd:this.defaultReturnCmd},options)
switch (transport) {
case 'n':
options.path = options.path || true
// falls through
case 't':
this._socket[name] = new Socket[TRANSLATE[type]](options)
break
case 'm':
if (type === 'p') type = 'c'
options.client = type==='c' ? true : false
options.connect = options.connect || {}
if (options.host) options.connect.host = options.host
if (options.port) options.connect.port = options.port
options.connect.connectTimeout = options.connect.connectTimeout || 5000
this._socket[name] = new MQTT(options)
break
case 'w':
if (type === 's') this._socket[name] = new WebSocket(options)
else
log.warn({ name: name, type: type, transport: transport, method:'addSocket', line:167, msg:'Web socket not created Consumer/Client Web Socket not supported'})
}
this._socket[name].name = name
this._socket[name].type = type
this._socket[name].transport = transport
this._socket[name]._packetProcess = this._packetProcess.bind(this, name)
// bubble up events from sockets to instance
const EVENTS=['status','consumer-connection'] // that should emit up from socket to instance
EVENTS.forEach(event => {
this._socket[name].on(event, obj => {
if (Object.prototype.toString.call(obj) !== '[object Object]') {
let data=obj
obj = {}
obj.data = data
}
obj.socketName = name
this.emit(event,obj)
})
})
if (type==='c') {
this._socket[name].on('pushed', packet => {
packet._header.socketName=name
this.emit('pushed', packet)
})
}
// if instance already started then init this socket now
if (this._started) return await this._initSocket(name)
else return `socket ${name} added`
}
/**
* removeSocket - TODO not available
*
* @param {string} name name of socket as created
* @returns {String | Object } success string or error object
*/
async removeSocket(name) {
// NOTE: uci consumers have .end renamed as .close to match socket method for convenience
let closeError
let [err] = await to(this._socket[name].close())
if(err) if (err.code !== 'ERR_SERVER_NOT_RUNNING') {
closeError = {socket:this._socket[name].name, error:err, msg:'socket/consumer closed with errors, but removed'}
}
this.emit('status', {level:'warn', msg:`socket ${name} has been removed`, socket:this._socket[name].opts})
delete this._socket[name]
return closeError ? closeError : 'success'
}
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getSocket(name) {
if (name) return this._socket[name]
else return this._socket
}
/**
* send - Description
*
* @param {String} name name of socket for send (must be a consumer otherwise use push for server)
* @param {Object} packet
*
* @returns {type} Description
*/
async send(name, packet) {
if (typeof name !== 'string') {
packet = name
let sends = []
for (let name of Object.keys(this._socket)) {
if (this._socket[name].type === 'c') {
let hookedPacket = {}
hookedPacket = this._socket[name].beforeSend ? await this._socket[name].beforeSend.call(this,Object.assign({},packet)) : packet
log.debug({msg:'after hook, sending packet', name:name, packet:hookedPacket, method:'send', line:235})
sends.push(this._socket[name].send.bind(this._socket[name],hookedPacket))
}
}
if (sends.length === 1) return await sends[0]()
return Promise.all(
sends.map(send => {
return send()
})
)
} else {
if (this._socket[name]) {
if (this._socket[name].beforeSend) packet = await this._socket[name].beforeSend.call(this,packet)
log.debug({msg:'single socket hooked packet to send', name:name, packet:packet, method:'send', line:230})
return await this._socket[name].send(packet)
}
else return { error: `no consumer socket of name ${name}` }
}
}
async push(packet) {
// TODO set like send to accept a name
let broadcast = []
for (let name of Object.keys(this._socket)) {
if (this._socket[name].type === 's') {
let hookedPacket = {}
hookedPacket = this._socket[name].beforeSend ? await this._socket[name].beforeSend.call(this,Object.assign({},packet),true) : packet
log.debug({msg:'hooked packet to push', name:name, packet:hookedPacket, method:'push', line:243})
broadcast.push(this._socket[name].push.bind(this._socket[name],hookedPacket))
}
}
return Promise.all(
broadcast.map(push => {
return push()
})
)
}
// TODO make push version of all this sends
// TODO accept alt transport string i.e. t or TCP
async sendTransport(packet, transport) {
let sends = []
for (let name of Object.keys(this._socket)) {
if (this._socket[name].type === 'c') {
if (this._socket[name].transport === transport) {
sends.push(this._socket[name].send.bind(this._socket[name]))
}
}
}
if (sends.length === 1) return sends[0](packet)
return Promise.all(
sends.map(send => {
return send(packet)
})
)
}
// async sendMQTT(topic, packet) {return this._socket.mqtt.send(topic, packet)}
async sendTCP(packet) {
return this.sendTransport(packet, 't')
}
// TODO change this to PIPE
async sendIPC(packet) {
return this.sendTransport(packet, 'n')
}
// TODO add sendMQTT, sendWS
socketsListen(event,fn) {
this._eventListen('s',event,fn)
}
consumersListen(event,fn) {
this._eventListen('c',event,fn)
}
getPacketByName(name, packets) {
if (!packets.length) packets = [packets]
let found = {}
packets.some((packet, index, packets) => {
if (packet._header.sender.name === name) {
found = packets[index]
return true
}
})
return found
}
// add set of functions to class prop/space and then register with this
addNamespace(space, type, trans) {
if (type !=='c' && type !=='s') {
trans = type
type = 's' }
trans = this._validateTransport(trans)
if (trans) return this._namespaces[type + trans].unshift(space)
else return this._namespaces[type].unshift(space)
}
// TODO confirm Object.assign will be ok as it is not a deep copy
// allow a single or arrary of single functions
amendCommands(funcs, trans, type) {
if (!trans && !type) type = 's'
if (trans ==='c' || trans ==='s') {
type = trans
trans = ''
}
trans = this._validateTransport(trans)
if (!this['_'+type+trans]) this['_'+type+trans] = {}
Object.assign(this['_'+type+trans], funcs) // trans is type here
log.debug({msg:'amended namespace', default_key:'_'+type+trans, functions:this['_'+type+trans]})
}
amendConsumerCommands(funcs, trans) {
this.amendCommands(funcs,trans,'c')
}
amendSocketCommands(funcs, trans) {
this.amendCommands(funcs,trans)
}
// func should take and return a packet. if type
beforeSendHook(func,opts) {
this._packetHook('beforeSend', func,opts)
}
beforeProcessHook(func,opts) {
this._packetHook('beforeProcess', func,opts)
}
afterProcessHook(func,opts) {
this._packetHook('afterProcess', func,opts)
}
// A Big Hammer - use only if necessary - default with hooks should suffice
// these three will pre-empt default processor to be called in ._packetProcess
// add and override default processor for ALL consumers, i.e. packets returning form a send or arrived from a push
consumersProcessor(func) {
for (let name of Object.keys(this._socket)) {
if (this._socket[name].type === 'c') {
this.altProcessor(func, name)
}
}
}
// add and override default processor for ALL sockets, i.e. packets coming in from consumer send
socketsProcessor(func) {
for (let name of Object.keys(this._socket)) {
if (this._socket[name].type === 's') {
this.altProcessor(func, name)
}
}
}
// add and override a processor for a particular socket/consumer to list of processors
// if no socket name given it will replace the default processor in _processors from processing.js
altProcessor(func, socket_name) {
socket_name = socket_name || '_default'
this._processors[socket_name] = func
}
//======================================================
/*
*
* Private Methods
*
*/
_packetHook(hook,func,opts) {
log.debug({msg:'hooking a socket(s)', method:'_packetHook', line:334, hook:hook, function:func, options:opts})
let {name,type,trans,all} = opts
if (name) this._socket[name][hook] = func
else {
log.debug({msg:'sockets available to hook', method:'_packetHook', line:338, sockets: Object.keys(this._socket)})
for (let name of Object.keys(this._socket)) {
if (this._socket[name].type === type) this._socket[name][hook] = func
if (this._socket[name].transport === trans) this._socket[name][hook] = func
if (all) this._socket[name][hook] = func
if (this._socket[name][hook]) log.debug({msg:'hooked socket', method:'_packetHook', line:343, name:name, type:this._socket[name].type, trans:this._socket[name].transport})
}
}
}
/*
**********default packet processor for all sockets
* this can be hooked or replaced all together
*/
async _packetProcess(socket_name, packet) {
log.debug({ socket:socket_name, packet:packet, method:'_packetProcess', line:393, msg:'processing incoming packet'})
let header = packet._header ? packet._header : {} // retain header
let err, res
if (this._socket[socket_name].beforeProcess) {
[err,res] = await to(this._socket[socket_name].beforeProcess.call(this,packet))
if (err) { // hook has forced an abort to processing
packet.error = err
return packet
}
packet = res
}
// the processor can be set via the incoming packet
// otherwise if one is set on the socket or the default found in processing.js
// TODO Try each "available" packet processor in some order if fails try next one before trying the default
let processor = packet._processor || this._processors[socket_name] ? socket_name : '_default'
res = (await this._processors[processor].call(this,packet,socket_name))|| packet // processor didn't return a packet then return the packet sent
log.debug({ socket:socket_name, response:res, msg:'processed packet ready for hook'})
if (this._socket[socket_name].afterProcess) res = await this._socket[socket_name].afterProcess.call(this,res)
log.debug({ socket:socket_name, response:res, msg:'packet after hook complete ready for return'})
res._header = Object.assign(header,res._header) // re-apply header in case hooks or processor mangled or removed it
return res
}
_initSocket(name) {
let socket = this._socket[name]
let init = {}
if (this._socket[name].type === 's' && this._socket[name].transport !== 'm') {
init = socket.create
} else {
init = socket.connect
}
log.info({msg:`initializing socket ${name}, ${socket.type}, ${socket.transport}`})
if (this._started) {
return init().then(function(res) {
return `socket ${name} added and initialzed, ${res}`
})
.catch(function(err) {
this.emit('status', {level:'fatal', msg:'failed initialization', error:err, socket:socket, code:'SOCKET_INIT'})
return {msg:`socket ${name} failed initialization`, error:err}
}.bind(this)
)
}
else return {name:name, init:init}
}
// all sockets are emitters. Adds a listener to all sockets of a type with given event.
// now sockets can emit locally processed events
_eventListen(type,event,fn) {
for (let name of Object.keys(this._socket)) {
if (this._socket[name].type === type) {
if (fn==='stop') this._socket[name].removeAllListeners(event)
else {
log.debug({socket:name, type:type, event:event, msg:'adding listener to socket'})
this._socket[name].on(event, fn)
}
}
}
}
_validateTransport(trans, type='s') {
const valids = {
w:'w',
web:'w',
n:'n',
named:'n',
unix:'n',
pipe:'n',
t:'t',
tcp:'t',
net:'t',
network:'t',
m:'m',
mqtt:'m',
}
trans = valids[trans] || ''
if (type !== 'c' && trans ==='w') trans = ''
return trans
}
_transport(name) {
return this._socket[name].transport
} //getter for socket transport
_type(name) {
return this._socket[name].type
} //getter for socket type
_getTransportNamespaces(socket) {
return this._namespace[this._type(socket) + this._transport(socket)]
}
_getCmdFuncNamespace(cmd, namespaces) {
let cmd_func = null
namespaces.some(namespace => {
namespace = namespace ? namespace + '.' + cmd : cmd
cmd_func = this._getCmdFunc(namespace)
if (cmd_func) return true
})
return cmd_func
}
// takes command and returns corresponding function in a hash, recurisve walk
_getCmdFunc(cmd, obj) {
if (typeof cmd === 'string') {
if (!obj) obj = this
cmd = cmd.split(/[.:/]+/)
}
var prop = cmd.shift()
if (cmd.length === 0) return obj[prop]
if (!obj[prop]) return null
log.debug({length:cmd.length,cmd:cmd, prop:prop, objprop:obj[prop], method:'_getCmdFunc', msg:'command to corresponding function in a hash'})
return this._getCmdFunc(cmd, obj[prop])
}
// primary function to find a function to call based on packet cmd
async _callCmdFunc(packet, socket) {
let cmd_func = this._getCmdFuncNamespace(
packet.cmd,
this._namespaces[this._type(socket) + this._transport(socket)]
)
if (cmd_func) return await cmd_func.bind(this)(packet) // todo try .call
cmd_func = this._getCmdFuncNamespace(
packet.cmd,
this._namespaces[this._type(socket)]
)
if (cmd_func) return await cmd_func.bind(this)(packet)
return 'failed'
}
} // end Base Class
export default Base