added in test, passing. Added in bunyan logger

This commit is contained in:
David Kebler 2018-01-13 20:46:14 -08:00
parent ae72d3af02
commit 2b14508d6f
10 changed files with 200 additions and 106 deletions

1
.gitignore vendored
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@ -1,3 +1,4 @@
/node_modules/
/coverage/
/syncd/
*.log

1
examples/.gitignore vendored Normal file
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@ -0,0 +1 @@
*.sock

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@ -2,16 +2,16 @@ import Consumer from '../src/consumer'
const USOCKET = __dirname + '/sample.sock'
const socket1 = new Consumer(USOCKET)
const socket2 = new Consumer(USOCKET)
const client1= new Consumer(USOCKET, {log:true,name:'example-consumer1' })
const client2 = new Consumer(USOCKET, {log:true,name:'example-consumer2'})
let packet1 = {name: 'socket1', cmd:'doit', data:'data sent by socket1'}
let packet2 = {name: 'socket2', cmd:'doit', data:'data sent by socket2'}
let packet1 = {name: 'client1', cmd:'doit', data:'data sent by client1'}
let packet2 = {name: 'client2', cmd:'doit', data:'data sent by client2'}
// This is your socket handler waiting on a message to do something
// This is your client handler object waiting on a message to do something
let app = {
processIt: function processPacket (packet) {
console.log('incoming packet from socket to process')
console.log('your custom processing of incoming packet')
console.dir(packet)
},
ucpp: 'processIt'
@ -20,12 +20,8 @@ let app = {
;
(async () => {
await socket1.connect()
await socket2.connect()
await socket1.listen(app)
await socket2.listen(app)
socket1.send(packet1)
socket2.send(packet2)
await Promise.all([client1.connect(app),client2.connect(app)])
await Promise.all([client1.send(packet1),client2.send(packet2)])
})().catch(err => {
console.error('FATAL: UNABLE TO START SYSTEM!\n',err)

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@ -2,20 +2,19 @@ import { Socket } from '../src'
const USOCKET = __dirname + '/sample.sock'
console.log(USOCKET)
;
(async () => {
class Test {
constructor(opts={}) {
this.socket = new Socket(USOCKET)
this.uspp = opts.uspp || 'processPacket'
constructor() {
this.socket = new Socket(USOCKET,{name:'example-socket'})
}
async processPacket(packet) {
console.log('packet being processed')
console.dir(packet)
return await this[packet.cmd](packet.data,packet.name)
if (packet.cmd) return await this[packet.cmd](packet.data,packet.name)
return {error: 'no command in packet', packet: packet }
}
async doit(data,name) {
@ -27,10 +26,9 @@ console.log(USOCKET)
return(res)
}
init() { this.socket.create(this)}
async init() { return this.socket.create(this)}
}
let test = new Test()
await test.init()

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@ -7,9 +7,9 @@
"testw": "mocha -r @std/esm test/*.test.mjs --watch --recurse --watch-extensions mjs",
"test": "mocha -r @std/esm test/*.test.mjs",
"testci": "istanbul cover ./node_modules/.bin/_mocha --report lcovonly -- -R spec --recursive && codecov || true",
"s": "node -r @std/esm examples/server",
"s": "node -r @std/esm examples/server | ./node_modules/.bin/bunyan",
"devs": "./node_modules/.bin/nodemon -r @std/esm -e mjs examples/server",
"c": "node -r @std/esm examples/client"
"c": "node -r @std/esm examples/client | ./node_modules/.bin/bunyan -o short"
},
"author": "David Kebler",
"license": "MIT",
@ -40,6 +40,7 @@
},
"dependencies": {
"better-try-catch": "^0.6.2",
"bunyan": "^1.8.12",
"death": "^1.1.0",
"simple-node-logger": "^0.93.33"
}

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@ -1,5 +1,6 @@
import { Socket } from 'net'
import btc from 'better-try-catch'
import bunyan from 'bunyan'
export default class Consumer extends Socket {
constructor (path, opts={}) {
@ -7,6 +8,14 @@ export default class Consumer extends Socket {
this.path = path
this.keepAlive = opts.keepAlive ? opts.keepAlive : true
this._ready = false
this.timeout = opts.timeout || 1000
this.wait = opts.wait || 30
this.log_file=opts.log_file || './log.log'
this.log_opts = {streams:[]}
this.log_opts.name = opts.name ? opts.name : 'uci-unix-socket-consumer'
this.log_opts.streams.push({level: 'info',path: this.log_file })
if (opts.log) this.log_opts.streams.push({level: 'info',stream: process.stdout})
this.log = bunyan.createLogger(this.log_opts)
}
ready() {return this._ready}
@ -14,38 +23,42 @@ export default class Consumer extends Socket {
async connect (app) {
await this.listen(app)
console.log('consumer: listening')
this.log.info('listening')
await super.connect({ path: this.path })
console.log(`consumer: connected to ${this.path}`)
this.setKeepAlive(this.keepAlive)
return new Promise( (resolve,reject) => {
this.on('error', (error) => {
'client socket error \n ', error.code
this.on('error', (err) => {
reject(err)
})
super.connect({ path: this.path }, async () => {
this.log.info({path:this.path},'connecting')
this.setKeepAlive(this.keepAlive)
let [err, res] = await btc(isReady).bind(this)(this.ready.bind(this), this.wait, this.timeout)
if (err) reject(err)
this.log.info('handshake done, connected')
resolve(res)
})
})
return await isReady(this.ready.bind(this))
}
async send(packet) {
let [err, strbuf] = btc(JSON.stringify)(packet)
if (!err) {
// await promisify(this.write)(strbuf)
console.log('attempting to send')
// console.log(await this.write(strbuf))
let res = await new Promise((resolve, reject) => { //returning promise
this.log.info({packet:packet},'attempting to send packet to socket')
return new Promise((resolve, reject) => {
this.write(strbuf, (err) => {
if (err) reject(err)
else resolve('complete')
})
})
console.log('send is', res)
}
else { console.log(`bad packet JSON syntax \n ${packet} \n${err}`)}
else { this.log.info({packet:packet}, 'bad packet JSON syntax')}
}
async listen (app) {
async listen (app={}) {
this.on('data', async (buf) => {
let [err, packet] = btc(JSON.parse)(buf.toString())
if (!err) {
@ -57,28 +70,28 @@ export default class Consumer extends Socket {
if (!app[app.ucpp]) {
app.ucpp = 'processPacket'
app.processPacket = async (packet) => {
console.log('incoming packet from socket')
console.dir(packet)
this.log.info({packet:packet},'incoming packet from socket')
return packet }
}
app[app.ucpp](packet) // process the packet
}
else { console.log(`bad packet JSON syntax \n ${buf.toString()}`)}
else { this.log.info({buf: buf.toString()},'bad packet JSON syntax')}
})
}
} // end class
// wait for handshake from socket
function isReady(ready) {
function isReady(ready, wait=30, timeout=1000) {
let log = this.log
let time = 0
return new Promise(function (resolve, reject) {
return new Promise((resolve, reject) => {
(function waitReady(){
if (time > 3000) return reject('timeout')
if (time > timeout) return reject('timeout trying to connect')
if (ready()) return resolve('ready')
console.log('waiting for 30ms')
log.info('waiting for 30ms for handshake')
time += 30
setTimeout(waitReady, 30)
setTimeout(waitReady, wait)
})()
})
}

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@ -1,92 +1,102 @@
import { Server } from 'net'
import { unlink as fileDelete } from 'fs'
import btc from 'better-try-catch'
import Logger from 'simple-node-logger'
import ON_DEATH from 'death' //this is intentionally ugly
let logger = {
logFilePath:'logfile.log',
timestampFormat:'YYYY-MM-DD HH:mm:ss.SSS'
}
import bunyan from 'bunyan'
export default class Socket extends Server {
constructor (path, opts={}) {
super()
this.path = path
if (opts.log) {
this.log = opts.log
this.logger = Logger.createSimpleLogger(opts.logger ? opts.logger: logger)
}
this.log_file=opts.log_file || './log.log'
this.log_opts = {streams:[]}
this.log_opts.name = opts.name ? opts.name : 'uci-unix-socket-consumer'
this.log_opts.streams.push({level: 'info',path: this.log_file })
if (opts.log) this.log_opts.streams.push({level: 'info',stream: process.stdout})
this.log = bunyan.createLogger(this.log_opts)
} // end constructor
async create ( app ) {
async create (app={}) {
this.on('error', async (err) => {
// recover from socket file that was not removed
if (err.code === 'EADDRINUSE') {
console.log(`socket path ${this.path} already exists...deleting`)
await fileDelete(this.path)
await this.listen(this.path)
return Promise.resolve(err.code)
}
// otherwise fatally exit
console.log('error creating socket: ',err.code)
return Promise.reject(err.code)
})
return new Promise( (resolve,reject) => {
//
this.once('listening', async () => {
console.log(`socket created at ${this.path}`)
ON_DEATH( async () => {
this.log.info('\nhe\'s dead jim')
await this.destroy()
// this gets called for each client connection and is unique to each
this.once('connection', (socket) => {
console.log('server: new consumer connected')
})
socket.on('data', async (buf) => {
let [err, packet] = btc(JSON.parse)(buf.toString())
if (!err) {
if (this.log) this.logger.info(`data packet received to socket \n ${packet}`)
process.once('SIGUSR2', async () => {
await this.destroy
process.kill(process.pid, 'SIGUSR2')
})
// set default packet processing
app.uspp = app.uspp || 'processPacket'
if (!app[app.uspp]) {
app.uspp = 'processPacket'
app.processPacket = async (packet) => {
packet.res='echoed'
return packet }
this.on('error', async (err) => {
// recover from socket file that was not removed
if (err.code === 'EADDRINUSE') {
this.log.info({socket: this.path}, 'already exists...deleting')
await fileDelete(this.path)
return await this.listen(this.path, app)
}
// otherwise fatally exit
this.log.info(err, 'creating socket')
reject(err)
})
this.listen(this.path, async (err, res) => {
if (err) reject(err)
// this gets called for each client connection and is unique to each
this.on('connection', (socket) => {
this.log.info('server: new consumer connecting')
socket.on('data', async (buf) => {
let [err, packet] = btc(JSON.parse)(buf.toString())
if (!err) {
if (this.log) this.logger.info(`data packet received to socket \n ${packet}`)
this.log.info({packet:packet},'Server: packet received to socket')
// set default packet processing
app.uspp = app.uspp || 'processPacket'
if (!app[app.uspp]) {
app.uspp = 'processPacket'
app.processPacket = async (packet) => {
packet.res='echoed'
this.log.info({packet:packet},'packet being sent to consumer')
return packet }
}
socket.write(JSON.stringify(await app[app.uspp].bind(app)(packet)))
}
else {
this.log.info(`bad packet JSON syntax \n ${buf.toString()}`)
let error = {
error: 'bad packet JSON syntax sent',
packet: buf.toString()
}
socket.write(JSON.stringify(error))
}
socket.write(JSON.stringify(await app[app.uspp].bind(app)(packet)))
}
else { console.log(`bad packet JSON syntax \n ${buf.toString()}`)}
}) // end incoming data listerner
socket.write('{"ready":true}')
}) // end connected consumer
}) // end socket listening listener
// start it
await this.listen(this.path)
// if socket is terminated then shutdown gracefully
ON_DEATH( async () => {
await this.destroy()
})
process.once('SIGUSR2', async () => {
await this.destroy
process.kill(process.pid, 'SIGUSR2')
}) // end incoming data listerner
this.log.info('Server: sending handshake to consumer')
socket.write('{"ready":true}')
}) // end connected consumer
this.log.info({socket: this.path},'socket created')
resolve(res)
})
})
} // end create
async destroy () {
console.log('\nclosing down socket')
this.log.info('closing down socket')
await this.close()
console.log('\n all connections closed....exiting')
this.log.info('all connections closed....exiting')
process.exit()
} // end destroy

1
test/.gitignore vendored Normal file
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@ -0,0 +1 @@
*.sock

24
test/socket.mjs Normal file
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@ -0,0 +1,24 @@
import { Socket } from '../src'
const USOCKET = __dirname + '/sample.sock'
let socket = new Socket(USOCKET)
const app = {
uspp: 'sprocessPacket',
sprocessPacket: async function (packet) {
packet.processed = true
console.log('server: packet processed')
console.dir(packet)
return packet
}
}
;
(async () => {
await socket.create(app)
})().catch(err => {
console.error('FATAL: UNABLE TO START SYSTEM!\n',err)
})

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test/socket.test.mjs Normal file
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@ -0,0 +1,49 @@
import { spawn } from 'child_process'
import chai from 'chai'
import chaiAsPromised from 'chai-as-promised'
chai.use(chaiAsPromised)
const expect = chai.expect
import { Consumer } from '../src'
const USOCKET = __dirname + '/sample.sock'
let consumer = new Consumer(USOCKET)
const app = {
ucpp: 'cprocessPacket',
cprocessPacket: async function (packet) {
if (packet.processed) consumer.emit(packet.cmd,packet.payload)
}
}
const delay = time => new Promise(res=>setTimeout(()=>res(),time))
;
(async () => {
let socket ={}
before(async function(){
socket = spawn('node',['-r', '@std/esm', './test/socket'])
await delay(500) // wait for socket to get going
})
after(async function(){
socket.kill()
})
it('Connects and Processes some payload', async function () {
console.log('connection is ',await consumer.connect(app))
consumer.on('test1', function(payload){
expect(payload).to.equal('payload1')
})
let packet = {id: 'test consumer', cmd:'test1', payload:'payload1'}
consumer.send(packet)
})
})().catch(err => {
console.error('FATAL: UNABLE TO START SYSTEM!\n',err)
})