0.2.18 Major refactor of consumer/client. Initial connect with promise resolution now separate from listening and reconnect handling. Added server ping and conusmer ping monitoring to know when to try a reconnect. Other errors will give a reconnect as well.
parent
db3e2e8054
commit
3bf375c8fd
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@ -9,11 +9,9 @@ module.exports = {
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"node": true,
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"mocha": true
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},
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"parser": "babel-eslint",
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"parserOptions": {
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"ecmaVersion": 2017,
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"sourceType": "module",
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"allowImportExportEverywhere": true
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"sourceType": "module"
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},
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"extends": "eslint:recommended",
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"rules": {
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@ -1,9 +1,10 @@
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import Consumer from '../src/consumer'
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import btc from 'better-try-catch'
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// const client1= new Consumer({name:'example-consumer1' })
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const client= new Consumer({path:true, name:'example-consumer' })
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const client= new Consumer({path:true, name:'example-consumer', initTimeout:30 })
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let packet = {name: 'client', cmd:'doit', data:'data sent by client'}
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let packet = {name: 'client', cmd:'doit', data:'sent by client'}
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// This is your client handler object waiting on a message to do something
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const process = function (packet) {
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@ -16,10 +17,14 @@ client.registerPacketProcessor(process)
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(async () => {
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// await Promise.all([client1.connect(),client2.connect()])
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await client.connect()
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console.log('sending packet ', packet)
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console.log('=========\n',await client.send(packet))
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// client.end()
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let [err, res] = await btc(client.connect)()
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if (err) {
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console.log('error', err)
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} else {
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console.log('connect reponse',res)
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console.log('sending packet ', packet)
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console.log('=========\n',await client.send(packet))
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}
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})().catch(err => {
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console.error('FATAL: UNABLE TO START SYSTEM!\n',err)
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@ -39,11 +39,11 @@ let Socket = uSocket
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res.data = 'this would be response data from socket doit function'
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resolve(res)
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})
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}
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}
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// const options = {
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// tls: TLS,
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// key: await fs.readFile(TLS_KEY_PATH),
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@ -60,7 +60,10 @@ let Socket = uSocket
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// let test = new Test()
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let test = new Test(options)
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await test.create()
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console.log('ready')
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setTimeout( () => {
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console.log('closing server')
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test._destroy()
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},20000)
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})().catch(err => {
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console.error('FATAL: UNABLE TO START SYSTEM!\n',err)
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15
package.json
15
package.json
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@ -1,6 +1,6 @@
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{
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"name": "@uci/socket",
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"version": "0.2.17",
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"version": "0.2.18",
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"description": "JSON packet intra(named)/inter(TCP) host communication over socket",
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"main": "src",
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"scripts": {
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@ -8,12 +8,12 @@
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"test": "mocha -r esm --timeout 10000 test/*.test.mjs",
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"testlog": "UCI_DEV=true mocha -r esm --timeout 10000 test/*.test.mjs",
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"testci": "istanbul cover ./node_modules/.bin/_mocha --report lcovonly -- -R spec --recursive && codecov || true",
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"s": "UCI_ENV=dev node -r esm examples/server",
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"sp": "UCI_DEV=true node -r esm examples/server-push",
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"devs": "SOCKETS_DIR=/opt/sockets UCI_DEV=true ./node_modules/.bin/nodemon -r esm-e mjs examples/server",
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"c": "UCI_ENV=dev node -r esm examples/client",
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"cp": "UCI_DEV=true node -r esm examples/client-push",
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"devc": "SOCKETS_DIR=/opt/sockets UCI_DEV=true node -r esm examples/client",
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"s": "node -r esm examples/server",
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"devs": "UCI_ENV=dev ./node_modules/.bin/nodemon -r esm examples/server",
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"devs:debug": "UCI_LOG_LEVEL=debug npm run devs",
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"client": "=node -r esm examples/client",
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"devc": "UCI_ENV=dev ./node_modules/.bin/nodemon -r esm examples/client",
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"devc:debug": "UCI_LOG_LEVEL=debug npm run devc",
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"c2": "node -r esm examples/client2"
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},
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"author": "David Kebler",
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@ -49,6 +49,7 @@
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"better-try-catch": "^0.6.2",
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"clone": "^2.1.2",
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"death": "^1.1.0",
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"delay": "^4.3.0",
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"make-dir": "^3.0.0"
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}
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}
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270
src/consumer.js
270
src/consumer.js
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@ -1,6 +1,7 @@
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import { Socket } from 'net'
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import path from 'path'
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import { promisify } from 'util'
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import pause from 'delay'
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import btc from 'better-try-catch'
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import JsonStream from './json-stream'
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@ -47,14 +48,17 @@ class SocketConsumer extends Socket {
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this.opts = opts
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// default is keepAlive true, must set to false to explicitly disable
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// if keepAlive is true then consumer will also be reconnecting consumer
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this.initTimeout = opts.initTimeout * 1000 || 60000
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this.retryWait = opts.retryWait * 1000 || 3000
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this.keepAlive = 'keepAlive' in opts ? opts.keepAlive : true
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this._ready = false
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this.stream = new JsonStream()
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// bind to class for other class functions
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this.connect = this.connect.bind(this)
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this.close = promisify(this.end).bind(this)
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this.__ready = this.__ready.bind(this)
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this._conAttempt = 0
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// this.__ready = this.__ready.bind(this)
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this._conAttempt = 1
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this._aborted = false
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this._reconnect = false
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// this._write = this._write.bind(this)
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}
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@ -62,88 +66,53 @@ class SocketConsumer extends Socket {
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async connect() {
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return new Promise((resolve, reject) => {
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let initTimeout = {}
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// let endlessAttempts = {}
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if (this.opts.host === '127.0.0.1'|| this.opts.host ==='localhost')
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log.warn({method:'connect', line:107, msg:'tcp consumer on same machine as host, use named Pipe(Unix) Socket Instead'})
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console.log('first connnect attempt for', this.opts.name)
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log.debug('first connnect attempt for', this.opts.name)
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// this is only for initial drop dead connection failure
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if (this.opts.initTimeout) {
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initTimeout = setTimeout(() => {
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log.fatal({method:'connect', line:69, opts: this.opts, msg:`unable to initially connect to ${this.opts.name} in ${this.opts.initTimeout}s no more attempts!`})
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reject({ opts: this.opts, msg: `unable to connect initially to socket server in ${this.timeout}secs, giving up no more attempts`})
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let initTimeout = setTimeout(() => {
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this.removeAllListeners()
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log.fatal({method:'connect', line:69, opts: this.opts, msg:`unable to initially connect to ${this.opts.name} in ${this.initTimeout/1000} secs no more attempts!`})
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this.removeAllListeners()
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this.stream.removeAllListeners()
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this.destroy()
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reject({ opts: this.opts, msg: `unable to connect initially to socket server in ${this.initTimeout/1000} secs, giving up no more attempts`})
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}
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, this.initTimeout)
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const initialHandshake = async (packet) => {
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if (packet._handshake) {
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log.debug({method:'connect', line:87, msg:'handshake received ready for communication'})
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this.stream.removeAllListeners('message')
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this.removeListener('error',initialErrorHandler)
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clearTimeout(initTimeout)
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this._listen() // setup for active connection
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this._ready = true
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this.emit('connection','connected')
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resolve('initial connection successful')
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}
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, this.opts.initTimeout * 1000)
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}
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// connection function that sets listeners and deals with reconnect
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const _connect = () => {
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const initialConnectHandler = async () => {
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this.on('data', this.stream.onData)
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this.stream.on('message', initialHandshake.bind(this))
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log.debug({method:'connect', line:113, msg:'connected waiting for socket ready handshake'})
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}
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this.once('connect', async () => {
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console.log(`${this.opts.name} - has ${this._reconnect ? 're':''}CONNECTED after ${this._conAttempt} attempts`)
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if (!this._reconnect) clearTimeout(initTimeout)
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// clearInterval(endlessAttempts)
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this._listen()
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log.debug({method:'connect', line:113, msg:'connected waiting for socket ready handshake'})
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this.setKeepAlive(this.keepAlive, 3000)
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let [err, res] = await btc(isReady).bind(this)(this.__ready,this.hsInterval,this.hsTimeout)
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if (err) {
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log.error(`${this.opts.name} - could not complete handshake after ${this._reconnect ? 're':''}connect attempt ${this._conAttempt}`)
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if (!this._reconnect) reject(err)
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this.emit('error', new Error('HANDSHAKE'))
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} else {
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log.debug({method:'connect', line:69, msg:'handshake done, authenticating'})
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this.send({cmd:'auth', id:this.opts.clientID, name:this.opts.clientNamem, key:'somebigsecret'})
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// TODO authenticate here by encrypting private key.
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if (!this._reconnect) {
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resolve(res)
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this.emit('connected')
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}
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this.emit('reconnected') // emit also reconnected for special end user action
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this._ready = true
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this._conAttempts = 0
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this._reconnect = true
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}
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})
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const initialErrorHandler = async (err) => {
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log.debug({method:'connect', line:101, error:err, msg:`error during initial connect, trying again in ${this.retryWait/1000} secs`})
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await pause(this.retryWait)
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super.connect(this.opts)
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}
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this.on('error', async err => {
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console.log('error emitted', this.opts.name, err.code)
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if (err.code !== 'EISCONN') {
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this._ready = false
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this.emit('ready', false)
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log.debug({ method:'connect', line:130, error: err.code, msg:`connect error ${err.code}, attempting reconnect`})
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this.removeAllListeners()
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this.stream.removeAllListeners()
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this.destroy()
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this._conAttempt += 1
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console.log(`${this.opts.name} - ${this._reconnect ? 're':''}connection attempt ${this._conAttempt}`)
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_connect()
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} else {
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this._ready = true
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this.emit('ready', true)
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log.error({method:'connect', line:69, msg:'reconnected to socket, ready to go again'})
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}
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})
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if (this.keepAlive) { // only attempt reconnect if keepAlive is set which it is by default
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this.on('end', async () => {
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console.log({method:'connect', line:142, msg:'socket (server) terminated unexpectantly, keepalive set, wait for server to come online'})
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this._ready = false
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this.emit('error', { code: 'DISCONNECTED' })
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})
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}
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this.once('connect', initialConnectHandler)
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this.on('error', initialErrorHandler)
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super.connect(this.opts)
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// attempt connection
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log.debug({method:'connect', line:149, opts: this.opts, msg:`attempting to connect ${this.id} to socket`})
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super.connect(this.opts) // ###call nodejs net connect here###
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} // end connect function
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_connect() // initial connect request to start the ball rolling
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}) //end promise
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}) // end initial promise
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}
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async send(ipacket) {
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@ -170,13 +139,12 @@ class SocketConsumer extends Socket {
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res = reply
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log.debug({method:'send', line:180, msg:'consumer function was not promise returning further processing may be out of sequence'})
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}
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resolve(res)
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resolve(res) // resolves processed packet not return packet
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}) //end listener
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})
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}
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// TODO register user alt stream processor (emit 'message' with JSON, serialize function, onData method for raw socket chucks)
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// TODO register authenciation function (set up default)
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registerPacketProcessor(func) {
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this._packetProcess = func
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@ -184,6 +152,89 @@ class SocketConsumer extends Socket {
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// PRIVATE METHODS
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// set up incoming message listening and error/reonnect handling
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async _listen() {
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// Define Handlers and Other Functions
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const reconnectHandler = () => {
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this.stream.once('message', handshake.bind(this))
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log.debug({method:'connect', line:113, msg:'connected waiting for socket ready handshake'})
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}
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const handshake = async (packet) => {
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if (packet._handshake) {
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log.debug({method:'connect', line:87, msg:'handshake received ready for communication'})
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this.stream.on('message', messageProcess.bind(this))
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if (this.keepAlive) { // only attempt reconnect if keepAlive is set which it is by default
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this.on('ping',pingHandler)
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this.setKeepAlive(this.keepAlive,3000) // keep connection alive unless disabled
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}
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this._ready = true
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this.emit('connection','reconnected')
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}
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}
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const errorHandler = async (err) => {
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log.debug({msg:'connection error emitted ', error:err})
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this._ready = false
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if (err.code !== 'EISCONN') {
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this.emit('connection', err)
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log.debug({ method:'connect', line:130, error: err.code, msg:`connect error ${err.code}, attempting reconnect after ${this.retryWait/1000} secs`})
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await pause(this.retryWait)
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this.stream.removeAllListeners('message') // remove regular message handler in prep for reconnect
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this.removeAllListeners('connect')
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this.once('connect',reconnectHandler)
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super.connect(this.opts)
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}
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else {
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this._ready = true
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this.emit('connection','reconnected')
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log.error({method:'connect', line:69, msg:'reconnected to socket, ready to go again'})
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}
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}
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async function messageProcess(packet) {
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log.debug('incoming packet from socket sever',packet)
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this.emit(packet._header.id, packet)
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}
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const pushHandler = async (packet) => {
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// TODO do some extra security here?
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log.debug('packed was pushed from socket sever, processing',packet)
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let res = await this._packetProcess(packet)
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if (!res) {
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// if process was not promise returning then res will be undefined
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log.debug('consumer packet processing function was not promise returning')
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}
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}
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const pingHandler = async (packet) => {
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clearTimeout(pingTimeout)
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log.info({method:'connect', line:191, msg:'received ping, restting timeout'})
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this._pingTimeout= packet.pingInterval + 1000
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monitorPing.call(this)
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}
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let pingTimeout = {}
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function monitorPing () {
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pingTimeout = setTimeout( () => {
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log.error({method:'connect', line:142, msg:'socket (server) not availabe'})
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this.removeAllListeners('ping')
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this._ready = false
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this.emit('error', { code: 'PING-FAILED' })
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},this._pingTimeout)
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}
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// Start Message Listening and Error/Reconnect Handling
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log.debug('listening for incoming packets from socket')
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this.stream.on('message', messageProcess.bind(this))
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this.setKeepAlive(this.keepAlive,3000) // keep connection alive unless disabled
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this.on('pushed', pushHandler )
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this.on('error', errorHandler)
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if (this.keepAlive) { // keepAlive also activates ping Monitor
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this.on('ping',pingHandler)
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}
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}
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async __write(packet) {
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// timeout already set if sockect can't be drained in 10 secs
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return new Promise(resolve => {
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@ -196,36 +247,7 @@ class SocketConsumer extends Socket {
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})
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}
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__ready() {
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return this._ready
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}
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async _listen() {
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log.debug('listening for incoming packets from socket')
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// listen for pushed packets
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this.on('pushed', async function(packet) {
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// TODO do some extra security here?
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let res = await this._packetProcess(packet)
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if (!res) {
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// if process was not promise returning then res will be undefined
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log.debug('consumer packet processing function was not promise returning')
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}
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})
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// listen on socket stream
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this.on('data', this.stream.onData)
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this.stream.on('message', messageProcess.bind(this))
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async function messageProcess(packet) {
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log.debug('incoming packet from socket',packet)
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if (packet._handshake) {
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this._ready = true
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return
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}
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// TODO send back ack with consumer ID and authorization and wait
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// when authorized drop through here to emit
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this.emit(packet._header.id, packet)
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}
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}
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// default packet process just a simple console logger. ignores any cmd: prop
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_packetProcess(packet) {
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@ -233,24 +255,34 @@ class SocketConsumer extends Socket {
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console.log('replace by calling .registerPacketProcessor(func) with your function')
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console.dir(packet)
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}
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} // end class
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export default SocketConsumer
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// _removeListeners(events) {
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// if (!events) this.removeAllListeners()
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// else {
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// if (typeof events === 'string') this.removeAllListeners(events)
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// else events.map(event => this.removeAllListeners(event))
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// }
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// }
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// Helper Functions
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// wait until a passed ready function returns true
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function isReady(ready, wait = 100, timeout = 2000) {
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let time = 0
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return new Promise((resolve, reject) => {
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(function waitReady() {
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if (time > timeout)
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return reject(
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`timeout waiting for socket ready handshake - ${timeout}ms`
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)
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if (ready()) return resolve('ready')
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log.debug({function:'isReady', line:261, msg:`waiting ${wait}ms for handshake`})
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time += wait
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setTimeout(waitReady, wait)
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})()
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})
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}
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// function isReady(ready, wait = 100, timeout = 2000) {
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// let time = 0
|
||||
// return new Promise((resolve, reject) => {
|
||||
// (function waitReady() {
|
||||
// if (time > timeout)
|
||||
// return reject(
|
||||
// `timeout waiting for socket ready handshake - ${timeout}ms`
|
||||
// )
|
||||
// if (ready()) return resolve('ready')
|
||||
// log.debug({function:'isReady', line:261, msg:`waiting ${wait}ms for handshake`})
|
||||
// time += wait
|
||||
// setTimeout(waitReady, wait)
|
||||
// })()
|
||||
// })
|
||||
// }
|
||||
|
|
|
@ -24,8 +24,9 @@ class JsonStream extends EventEmitter {
|
|||
data = decoder.write(data)
|
||||
try {
|
||||
this._handleData(data)
|
||||
} catch (e) {
|
||||
this.emit('error', { error: e })
|
||||
} catch (err) {
|
||||
// emit an error on the socket that handled with other socket errors
|
||||
this.emit('error', err)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -51,7 +52,7 @@ class JsonStream extends EventEmitter {
|
|||
if (isNaN(this._contentLength)) {
|
||||
this._contentLength = null
|
||||
this._buffer = ''
|
||||
var err = new Error(
|
||||
let err = new Error(
|
||||
'Invalid content length supplied (' +
|
||||
rawContentLength +
|
||||
') in: ' +
|
||||
|
@ -64,12 +65,12 @@ class JsonStream extends EventEmitter {
|
|||
}
|
||||
}
|
||||
if (this._contentLength != null) {
|
||||
var length = Buffer.byteLength(this._buffer, 'utf8')
|
||||
let length = Buffer.byteLength(this._buffer, 'utf8')
|
||||
if (length == this._contentLength) {
|
||||
this._handleMessage(this._buffer)
|
||||
} else if (length > this._contentLength) {
|
||||
var message = this._buffer.substring(0, this._contentLength)
|
||||
var rest = this._buffer.substring(this._contentLength)
|
||||
let message = this._buffer.substring(0, this._contentLength)
|
||||
let rest = this._buffer.substring(this._contentLength)
|
||||
this._handleMessage(message)
|
||||
this.onData(rest)
|
||||
}
|
||||
|
@ -83,7 +84,7 @@ class JsonStream extends EventEmitter {
|
|||
try {
|
||||
message = JSON.parse(data)
|
||||
} catch (e) {
|
||||
var err = new Error(
|
||||
let err = new Error(
|
||||
'Could not parse JSON: ' + e.message + '\nRequest data: ' + data
|
||||
)
|
||||
err.code = 'E_INVALID_JSON'
|
||||
|
|
|
@ -57,6 +57,8 @@ export default function socketClass(Server) {
|
|||
if (path.dirname(opts.path) === '.') // relative path sent
|
||||
opts.path = path.join(DEFAULT_PIPE_DIR, opts.path)
|
||||
}
|
||||
this.keepAlive = 'keepAlive' in opts ? opts.keepAlive : true
|
||||
this.pingInterval = opts.pingInterval === false ? opts.pingInterval : (opts.pingInterval * 1000 || 5000)
|
||||
this.clientTracking = opts.clientTracking || true
|
||||
this.clients = [] // track consumers (i.e. clients)
|
||||
this.opts = opts // for use to recover from selected errors
|
||||
|
@ -85,7 +87,7 @@ export default function socketClass(Server) {
|
|||
await this._destroy()
|
||||
})
|
||||
process.once('SIGUSR2', async () => {
|
||||
await this._destroy
|
||||
await this._destroy()
|
||||
process.kill(process.pid, 'SIGUSR2')
|
||||
})
|
||||
|
||||
|
@ -116,6 +118,11 @@ export default function socketClass(Server) {
|
|||
|
||||
let [err, res] = await btc(this._listen)(this.opts)
|
||||
if (err) reject(err)
|
||||
if (this.pingInterval) {
|
||||
this._ping = setInterval( async () =>{
|
||||
if (this.clients) this.push({pingInterval:this.pingInterval},'ping')
|
||||
},this.pingInterval)
|
||||
}
|
||||
resolve(res)
|
||||
}) // end creeate promise
|
||||
} // end create
|
||||
|
@ -137,9 +144,9 @@ export default function socketClass(Server) {
|
|||
* @param {string} id the header id string of the pushed packet, default: 'pushed'
|
||||
*
|
||||
*/
|
||||
async push(packet, id) {
|
||||
packet._header = { id: id || 'pushed' }
|
||||
log.debug({method:'push', line:142, opts: this.opts, packet: packet, msg:'pushing a packet to all connected consumers'})
|
||||
async push(packet={},id) {
|
||||
packet._header = {id: id || 'pushed'}
|
||||
log.debug({method:'push', line:142, id:packet._header.id, opts: this.opts, packet: packet, msg:'pushing a packet to all connected consumers'})
|
||||
this.clients.forEach(async client => {
|
||||
if (client.writable) {
|
||||
let [err, ser] = await btc(client.stream.serialize)(packet)
|
||||
|
@ -149,14 +156,14 @@ export default function socketClass(Server) {
|
|||
err: err,
|
||||
_header: { id: packet._header.id }
|
||||
})
|
||||
if (!id || id === client.ID) await this._send.bind(client)(ser)
|
||||
await this._send.bind(client)(ser)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
async _listen(opts) {
|
||||
super.listen(opts, async (err, res) => {
|
||||
if (err) return err
|
||||
return super.listen(opts, async (err, res) => {
|
||||
if (err) return Promise.reject(err)
|
||||
// this gets called for each client connection and is unique to each
|
||||
this.on('connection', async socket => {
|
||||
const stream = new JSONStream()
|
||||
|
@ -172,6 +179,8 @@ export default function socketClass(Server) {
|
|||
send(await stream.serialize(this.opts.conPacket)) // send a packet command on to consumer on connection
|
||||
}
|
||||
|
||||
socket.setKeepAlive(this.keepAlive,3000)
|
||||
|
||||
// add error and close listeners on connection
|
||||
socket.on('error', (err) => {
|
||||
log.error({msg:'client connection error during listen',error:err})
|
||||
|
@ -221,14 +230,16 @@ export default function socketClass(Server) {
|
|||
})
|
||||
await send(ser)
|
||||
} // end process message
|
||||
}) // end connecttion consumer
|
||||
log.info({method:'_listen', line:211, opts: this.opt, msg:'socket created and listening'})
|
||||
}) // end connecttion handler
|
||||
|
||||
log.info({method:'_listen', line:255, opts: this.opt, msg:'socket created and listening'})
|
||||
return res
|
||||
}) // end super listen callback
|
||||
} // end listen
|
||||
|
||||
async _destroy() {
|
||||
log.debug({method:'_destroy', line:217, msg:'closing down socket'})
|
||||
clearInterval(this._ping)
|
||||
await this.close()
|
||||
log.debug({method:'_destroy', line:219, msg:'all connections closed....exiting'})
|
||||
process.exit()
|
||||
|
|
Loading…
Reference in New Issue