0.2.16 truly fixed the client connect/reconnect so it works even if initially no connection was made
parent
47fa6380bf
commit
a332219bdd
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@ -1,6 +1,6 @@
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{
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{
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"name": "@uci/socket",
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"name": "@uci/socket",
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"version": "0.2.14",
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"version": "0.2.16",
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"description": "JSON packet intra(named)/inter(TCP) host communication over socket",
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"description": "JSON packet intra(named)/inter(TCP) host communication over socket",
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"main": "src",
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"main": "src",
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"scripts": {
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"scripts": {
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118
src/consumer.js
118
src/consumer.js
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@ -49,94 +49,88 @@ class SocketConsumer extends Socket {
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// if keepAlive is true then consumer will also be reconnecting consumer
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// if keepAlive is true then consumer will also be reconnecting consumer
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this.keepAlive = 'keepAlive' in opts ? opts.keepAlive : true
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this.keepAlive = 'keepAlive' in opts ? opts.keepAlive : true
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this._ready = false
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this._ready = false
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this.timeout = opts.timeout || process.env.UCI_CONNECT_TIMEOUT || 120 // initial connect timeout in secs and then rejects
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this.wait = opts.wait || 2
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this.stream = new JsonStream()
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this.stream = new JsonStream()
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// bind to class for other class functions
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// bind to class for other class functions
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this.connect = this.connect.bind(this)
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this.connect = this.connect.bind(this)
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this.close = promisify(this.end).bind(this)
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this.close = promisify(this.end).bind(this)
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this.__ready = this.__ready.bind(this)
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this.__ready = this.__ready.bind(this)
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this._conAttempt = 0
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this._reconnect = false
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// this._write = this._write.bind(this)
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// this._write = this._write.bind(this)
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}
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}
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async connect() {
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async connect() {
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return new Promise((resolve, reject) => {
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return new Promise((resolve, reject) => {
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let initial = true
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let initTimeout = {}
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// let endlessAttempts = {}
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// this is only for initial connection
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const initTimeout = setTimeout(() => {
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log.fatal({method:'connect', line:69, opts: this.opts, msg:`unable to connect in ${this.timeout}s`})
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reject({ opts: this.opts },`unable to connect to socket server in ${this.timeout}secs`)
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}, this.timeout * 1000)
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this.once('connect', async () => {
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clearTimeout(initTimeout)
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this._listen()
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log.debug({method:'connect', line:80, opts: this.opts, msg:'initial connect waiting for socket ready handshake'})
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this.setKeepAlive(this.keepAlive, 3000)
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let [err, res] = await btc(isReady).bind(this)(this.__ready,this.wait,this.timeout)
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if (err) reject(err)
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initial = false
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log.debug({method:'connect', line:85, msg:'handshake to socket done, TODO authenticating'})
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// TODO authenticate here by encrypting a payload with private key and sending that.
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// await btc(authenticate)
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this.emit('connected') // for end users to take action
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resolve(res)
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})
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let reconTimeout
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// function that sets a reconnect timeout
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const reconnect = () => {
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reconTimeout = setTimeout(() => {
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this.removeAllListeners()
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this.stream.removeAllListeners()
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this.destroy()
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connect()
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}, this.wait * 1000)
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}
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// connection function that sets listeners and deals with reconnect
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const connect = () => {
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if (this.opts.host === '127.0.0.1'|| this.opts.host ==='localhost')
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if (this.opts.host === '127.0.0.1'|| this.opts.host ==='localhost')
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log.warn({method:'connect', line:107, msg:'tcp consumer on same machine as host, use named Pipe(Unix) Socket Instead'})
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log.warn({method:'connect', line:107, msg:'tcp consumer on same machine as host, use named Pipe(Unix) Socket Instead'})
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if(!initial) {
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console.log('first connnect attempt for', this.opts.name)
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this.once('connect', async () => {
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clearTimeout(reconTimeout)
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// this is only for initial drop dead connection failure
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this._listen()
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if (this.opts.initTimeout) {
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log.debug({method:'connect', line:113, msg:'reconnected waiting for socket ready handshake'})
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initTimeout = setTimeout(() => {
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this.setKeepAlive(this.keepAlive, 3000)
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log.fatal({method:'connect', line:69, opts: this.opts, msg:`unable to initially connect to ${this.opts.name} in ${this.opts.initTimeout}s no more attempts!`})
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let [err, res] = await btc(isReady).bind(this)(this.__ready,this.wait,this.timeout)
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reject({ opts: this.opts, msg: `unable to connect initially to socket server in ${this.timeout}secs, giving up no more attempts`})
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if (err) reject(err)
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}
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log.debug({method:'connect', line:69, msg:'rehandshake done, reauthenticating'})
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, this.opts.initTimeout * 1000)
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// TODO authenticate here by encrypting a payload with private key and sending that.
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// await btc(authenticate)
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this.emit('connected')
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this.emit('reconnected') // emit also reconnected for special end user action
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resolve(res)
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})
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}
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}
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// connection function that sets listeners and deals with reconnect
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const _connect = () => {
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this.once('connect', async () => {
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console.log(`${this.opts.name} - has ${this._reconnect ? 're':''}CONNECTED after ${this._conAttempt} attempts`)
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if (!this._reconnect) clearTimeout(initTimeout)
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// clearInterval(endlessAttempts)
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this._listen()
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log.debug({method:'connect', line:113, msg:'connected waiting for socket ready handshake'})
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this.setKeepAlive(this.keepAlive, 3000)
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let [err, res] = await btc(isReady).bind(this)(this.__ready,this.hsInterval,this.hsTimeout)
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if (err) {
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log.error(`${this.opts.name} - could not complete handshake after ${this._reconnect ? 're':''}connect attempt ${this._conAttempt}`)
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if (!this._reconnect) reject(err)
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this.emit('error', new Error('HANDSHAKE'))
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} else {
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log.debug({method:'connect', line:69, msg:'handshake done, authenticating'})
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this.send({cmd:'auth', id:this.opts.clientID, name:this.opts.clientNamem, key:'somebigsecret'})
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// TODO authenticate here by encrypting private key.
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if (!this._reconnect) {
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resolve(res)
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this.emit('connected')
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}
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this.emit('reconnected') // emit also reconnected for special end user action
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this._ready = true
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this._conAttempts = 0
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this._reconnect = true
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}
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})
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this.on('error', async err => {
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this.on('error', async err => {
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console.log('error emitted', this.opts.name, err.code)
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if (err.code !== 'EISCONN') {
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if (err.code !== 'EISCONN') {
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this._ready = false
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this._ready = false
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this.emit('ready', false)
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this.emit('ready', false)
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log.debug({ method:'connect', line:130, error: err.code, msg:`connect error ${err.code}, attempting reconnect`})
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log.debug({ method:'connect', line:130, error: err.code, msg:`connect error ${err.code}, attempting reconnect`})
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reconnect()
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this.removeAllListeners()
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}
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this.stream.removeAllListeners()
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else {
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this.destroy()
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this._conAttempt += 1
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console.log(`${this.opts.name} - ${this._reconnect ? 're':''}connection attempt ${this._conAttempt}`)
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_connect()
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} else {
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this._ready = true
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this._ready = true
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this.emit('ready', true)
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this.emit('ready', true)
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log.error({method:'connect', line:69, msg:'reconnected to socket, ready to go again'})
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log.error({method:'connect', line:69, msg:'reconnected to socket, ready to go again'})
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}
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}
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})
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})
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if (this.keepAlive) { // only attempt reconnect is keepAlive is set which it is by default
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if (this.keepAlive) { // only attempt reconnect if keepAlive is set which it is by default
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this.on('end', async () => {
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this.on('end', async () => {
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log.error({method:'connect', line:142, msg:'socket (server) terminated unexpectantly, keepalive set, wait for server to come online'})
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console.log({method:'connect', line:142, msg:'socket (server) terminated unexpectantly, keepalive set, wait for server to come online'})
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this._ready = false
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this._ready = false
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this.emit('error', { code: 'DISCONNECTED' })
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this.emit('error', { code: 'DISCONNECTED' })
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})
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})
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@ -144,11 +138,11 @@ class SocketConsumer extends Socket {
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// attempt connection
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// attempt connection
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log.debug({method:'connect', line:149, opts: this.opts, msg:`attempting to connect ${this.id} to socket`})
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log.debug({method:'connect', line:149, opts: this.opts, msg:`attempting to connect ${this.id} to socket`})
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super.connect(this.opts)
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super.connect(this.opts) // ###call nodejs net connect here###
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} // end connect function
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} // end connect function
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connect() // initial connect request
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_connect() // initial connect request to start the ball rolling
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}) //end promise
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}) //end promise
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}
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}
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@ -245,7 +239,7 @@ export default SocketConsumer
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// Helper Functions
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// Helper Functions
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// wait until a passed ready function returns true
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// wait until a passed ready function returns true
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function isReady(ready, wait = 30, timeout = 1000) {
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function isReady(ready, wait = 100, timeout = 2000) {
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let time = 0
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let time = 0
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return new Promise((resolve, reject) => {
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return new Promise((resolve, reject) => {
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(function waitReady() {
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(function waitReady() {
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