uci-socket/src/socket-class.js

257 lines
9.2 KiB
JavaScript

// node modules
import { unlink as fileDelete } from 'fs'
import { promisify } from 'util'
import path from 'path'
// npmjs modules
import mkdir from 'make-dir'
import btc from 'better-try-catch'
import _ON_DEATH from 'death' //this is intentionally ugly
import JSONStream from './json-stream'
import clone from 'clone'
// uci modules
import logger from '@uci-utils/logger'
let log = {} // must declare here and set later for module wide access
export default function socketClass(Server) {
// TODO change default pipe dir depending on OS linux,windows,mac
/** @constant {String} DEFAULT_PIPE_DIR
* @description SOCKETS_DIR environment variable or '/tmp/UCI'
*/
const DEFAULT_PIPE_DIR = process.env.SOCKETS_DIR || '/tmp/UCI'
/** @constant {String} DEFAULT_SOCKET_NAME
* @description for named pipe 'uci-sock' if not set in options */
const DEFAULT_SOCKET_NAME = 'uci-sock'
/**
* UCI Socket - class used to create a socket (server) that supports passing json packets
* supports both named pipes and tcp sockets
* also supports push of packets to all connected consumers (clients)
* is extended from {@link https://nodejs.org/api/net.html#net_class_net_server | nodejs net.Server }
* @extends Server
*/
return class Socket extends Server {
/**
* UCI Socket class constructor
* @param {Object} opts hash of options
* @param {String} options.host a tcp host name nornally not used as 0.0.0.0 is set by default
* @param {String} options.port a tcp
* @param {String | Boolean} options.path xeither full path to where socket should be created or if just 'true' then use default
* @param {Boolean} options.clientTracking track connected clients for push notifications - default: true
* @param {Object} options.conPacket A json operson's property
*
*/
constructor(opts = {}) {
super(opts)
delete opts.key
delete opts.cert
this.id = opts.id || opts.name || 'socket:' + new Date().getTime()
if (!opts.path) {
opts.host = opts.host || '0.0.0.0'
opts.port = opts.port || 8080
} else {
if (typeof opts.path === 'boolean')
opts.path = path.join(DEFAULT_PIPE_DIR, DEFAULT_SOCKET_NAME)
if (path.dirname(opts.path) === '.') // relative path sent
opts.path = path.join(DEFAULT_PIPE_DIR, opts.path)
}
this.clientTracking = opts.clientTracking || true
this.clients = [] // track consumers (i.e. clients)
this.opts = opts // for use to recover from selected errors
//self bindings
this._listen = this._listen.bind(this)
this.create = this.create.bind(this)
this.close = promisify(this.close).bind(this)
log = logger({
file: 'src/socket.js',
class: 'Socket',
name: 'socket',
id: this.id
})
} // end constructor
/**
* create - Description
*
* @returns {type} Description
*/
async create() {
return new Promise(async (resolve, reject) => {
// set up a couple ways to gracefully destroy socket process is killed/aborted
_ON_DEATH(async () => {
log.info('\nhe\'s dead jim')
await this._destroy()
})
process.once('SIGUSR2', async () => {
await this._destroy
process.kill(process.pid, 'SIGUSR2')
})
this.once('error', async err => {
// recover from socket file that was not removed
if (err.code === 'EADDRINUSE') {
if (this.opts.path) {
// if TCP socket should already be dead
let [err, res] = await btc(promisify(fileDelete))(this.opts.path)
if (!err) {
log.info(
{ res: res, socket: this.opts.path },
'socket already exists.....deleted'
)
return await this._listen(this.opts)
}
log.fatal(
{ err: err },
'error deleting socket. Can not establish a socket'
)
return err
}
}
if (err.code === 'EACCES') {
log.info({ socket: this.opts.path, msg:'directory does not exist...creating'})
await mkdir(path.dirname(this.opts.path))
log.info({ socket: this.opts.path, msg:'directory created'})
return await this._listen(this.opts)
}
// otherwise fatally exit
log.info(err, 'error creating socket')
reject(err)
})
let [err, res] = await btc(this._listen)(this.opts)
if (err) reject(err)
resolve(res)
}) // end creeate promise
} // end create
/**
* registerPacketProcessor - Description
* @public
* @param {func} Description
*
*/
registerPacketProcessor(func) {
this._packetProcess = func
}
/**
* push - pushes a supplied UCI object packet to all connected clients
*
* @param {object} packet Description
* @param {string} id the header id string of the pushed packet, default: 'pushed'
*
*/
async push(packet, id) {
packet._header = { id: id || 'pushed' }
log.info(
{ opts: this.opts, packet: packet },
'pushing a packet to all connected consumers'
)
this.clients.forEach(async client => {
if (client.writable) {
let [err, ser] = await btc(client.stream.serialize)(packet)
if (err)
ser = await client.stream.serialize({
error: 'was not able to serialze the res packet',
err: err,
_header: { id: packet._header.id }
})
if (!id || id === client.ID) await this._send.bind(client)(ser)
}
})
}
async _listen(opts) {
super.listen(opts, async (err, res) => {
if (err) return err
// this gets called for each client connection and is unique to each
this.on('connection', async socket => {
const stream = new JSONStream()
socket.stream = stream // need this to track clients
let send = this._send.bind(socket)
if (this.clientTracking) this.clients.push(socket)
// TODO add 'close' listener to socket to remove from this.clients
log.info('new consumer connecting')
log.info(await send(await stream.serialize({ _handshake: true })))
if (this.opts.conPacket) {
this.opts.conPacket._header = { id: 'pushed' }
log.info(
{ conPacket: this.opts.conPacket },
'pushing a preset command to just connected consumer'
)
send(await stream.serialize(this.opts.conPacket)) // send a packet command on to consumer on connection
}
socket.on('data', stream.onData)
// TODO need to start error listener for stream so errors can be processed
stream.on('message', messageProcess.bind(this, socket))
async function messageProcess(client, packet) {
log.info({ packet: packet }, 'incoming packet on socket side')
let res = {}
if (this.clientTracking && packet.clientID) {
client.ID = packet.clientID
res.cmd = 'ackID'
} else {
res = (await this._packetProcess(clone(packet))) || {}
if (Object.keys(res).length === 0)
res = {
error:
'socket packet command function likely did not return a promise',
packet: packet
}
}
if (packet) {
res._header = clone(packet._header, false) || {} //make sure return packet has header with id in case it was removed in processing
delete packet._header // remove before adding to response header as request
} else res._header = {}
res._header.request = clone(packet, false)
res._header.responder = { name: this.name, instanceID: this.id }
res._header.socket = this.address()
if (!res.cmd) res.cmd = 'reply' // by default return command is 'reply'
let [err, ser] = await btc(stream.serialize)(res)
if (err)
ser = await stream.serialize({
error: 'was not able to serialze the res packet',
err: err,
_header: { id: res._header.id }
})
log.info(await send(ser))
} // end process message
}) // end connecttion consumer
log.info({ opts: this.opts }, 'socket created and listening')
return res
}) // end super listen callback
} // end listen
async _destroy() {
log.info('closing down socket')
await this.close()
log.info('all connections closed....exiting')
process.exit()
}
// default packet process, just a simple echo
async _packetProcess(packet) {
return new Promise(resolve => {
resolve(packet)
})
}
// must have a consumer socket bound to use
async _send(packet) {
// timeout already set if sockect can't be drained in 10 secs
return new Promise(resolve => {
const cb = () => resolve('packet written to socket stream')
if (!this.write(packet)) {
this.once('drain', cb)
} else {
process.nextTick(cb)
}
})
}
} // end class
} // end function makeSocketClass