0.0.7 improved action call. now allows binding of arguments and passes active schedule as last argument

master
David Kebler 2020-06-05 11:54:32 -07:00
parent 2f6901e7ae
commit 0a467059e5
6 changed files with 248 additions and 146 deletions

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@ -1,36 +0,0 @@
import Schedule from '../src/schedule.js'
import Runner from '../src/runner.js'
const HOUR = 0
const MINUTE = 0
const DELTA = 6
const DURATION = 2
const DEV = true // if true delta and duration are seconds
const NZONES = 4
let zones = []
for (let zone=0; zone < NZONES; zone++) {
let opts = {dev:DEV, simulanteous:(zone % 2), name:'zone-'+(zone+1),hour:HOUR,minute:MINUTE,delta:DELTA, duration:DURATION}
zones[zone] = new Schedule (opts)
// console.log(zones[zone].name,'>hr:min:delta:duration:simultaneous=',
// zones[zone].hour,
// zones[zone].minute,
// zones[zone].delta,
// zones[zone].duration,
// console.dir(val)
// zones[zone].simultanecous)
// zones[zone].on('update',val => {
// console.log('just updated schedule')
// console.dir(val)
// })
zones[zone].update()
}
const runner = new Runner ({
name: 'irrigation',
// one: true,
schedules: zones,
})
runner.start()
setTimeout(() => {runner.stop(true)},10*1000)

108
examples/runner.js Normal file
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@ -0,0 +1,108 @@
import Schedule from '../src/schedule.js'
import Runner from '../src/runner.js'
import delay from 'delay'
const HOUR = 0
const MINUTE = 0
const DELTA = 5
const DURATION = 4
const DEV = true // if true delta and duration are seconds
const NZONES = 1
// MUST be promise returning and NOT an arrow function
function startPromise (zone,activeSch) {
console.log('promise return start function', this.evName)
return new Promise(resolve => {
console.log('starting>>>',zone.id)
console.log('---waiting-----', zone.duration,'secs duration to complete')
const tick = setInterval(()=>{
console.log('duration tick')
}, 1000)
this.once('abort:'+activeSch.runID,()=> {
clearTimeout(run)
console.log('aborting run>>>', activeSch.runID)
})
const run = setTimeout(()=>{
console.log('stopping>>>',activeSch.runID)
clearInterval(tick)
this.removeAllListeners('abort:'+activeSch.runID)
resolve()
}, zone.duration*1000)
})
}
function stop (zone,activeSch) {
console.log('aborting run for action id',activeSch.runID, 'zone',zone.id)
this.emit('abort:'+activeSch.runID)
}
async function startAsync (zone,activeSch) {
// console.log(arguments)
console.log('async start function')
console.log('-----starting-------',zone.id, activeSch.runID)
console.log('---waiting-----', zone.duration,'secs duration to complete')
const tick = setInterval(()=>{
console.log('duration tick')
}, 1000)
const duration = delay(zone.duration*1000)
this.once('abort:'+activeSch.runID,()=> {
console.log('aborting run>>>', activeSch.runID)
duration.clear()
})
await duration
clearInterval(tick)
this.removeAllListeners('abort:'+activeSch.runID)
console.log('stopping', activeSch.runID)
}
(async () => {
let zones = []
let schs = []
for (let zone=0; zone < NZONES; zone++) {
let opts = {dev:DEV, simultaneous:(zone % 2), name:'sch-zone-'+(zone+1),id:'zone-'+(zone+1) ,hour:HOUR,minute:MINUTE,delta:DELTA, duration:DURATION}
zones[zone] = opts
console.log(zones[zone].id,'>hr:min:delta:duration:simultaneous=',
zones[zone].hour,
zones[zone].minute,
zones[zone].delta,
zones[zone].duration,
zones[zone].simultaneous)
schs[zone] = new Schedule (opts)
schs[zone].on('update',val => {
console.log('just updated schedule')
console.dir(val)
})
schs[zone].update()
console.log('register action !!!!!!!!!!!!!!!!!!!!!')
schs[zone].registerStartAction(startAsync,zones[zone])
schs[zone].registerStopAction(stop,zones[zone])
console.log('register action done!!!!!!!!!!!!!!!!!!!!!')
}
const runner = new Runner ({
name: 'irrigation',
// one: true,
schedules: schs,
})
runner.start()
const cd = setInterval(()=>{
console.log('runner, next schedule trigger in', runner.countdown)
},1000)
setTimeout(() => {
runner.stop(true)
clearInterval(cd)},
15*1000
)
})().catch(err => {
console.error('FATAL: UNABLE TO START SYSTEM!\n',err)
// process.kill(process.pid, 'SIGTERM')
})

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@ -1,25 +1,52 @@
import Schedule from '../src/schedule.js'
// import Queue from 'src/queue.js'
const zone1 = new Schedule ({
name: 'zone1',
function demoStartAction (duration) {
return new Promise(resolve => {
console.log('starting schedule',this.name)
let stopTO
this.once('abort', () => {
console.log('action was aborted')
resolve('action aborted')
clearTimeout(stopTO)
})
console.log('waiting',duration,'secs duration to complete')
stopTO = setTimeout(()=>{
console.log('action for',this.name, 'has ended')
resolve('normal completion')
this.removeAllListeners('abort')
}, duration*1000)
})
}
function demoStopAction () {
console.log('forced stop action for', this.name)
this.emit('abort')
}
const sch = new Schedule ({
name: 'demo',
dev:true,
hour: 2,
minute: 0,
delta: 6,
duration: 1
})
console.log('zone1>hr:min:delta:duration=', zone1.hour,zone1.minute,zone1.delta,zone1.duration)
zone1.on('update',val => {
sch.on('update',val => {
console.dir(val)
})
zone1.update()
zone1.minute=30
zone1.hour=6
zone1.delta=12
sch.update()
const DURATION = 5
sch.registerStartAction(demoStartAction,DURATION)
sch.registerStopAction(demoStopAction)
sch.startAction()
setTimeout(()=>{
zone1.update()
process.exit()
},6000)
sch.startAction()
},DURATION*1000)
setTimeout(()=>{
sch.stopAction() // abort the run
},(DURATION*2-2)*1000)

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@ -1,11 +1,11 @@
{
"name": "@uci-utils/scheduler",
"version": "0.0.6",
"version": "0.0.7",
"description": "an interval reoccuring style scheduler and runner",
"main": "src/index.js",
"scripts": {
"example:sch": "nodemon -r esm examples/schedule.js",
"example:que": "nodemon -r esm examples/queue.js"
"example:run": "nodemon -r esm examples/runner.js"
},
"author": "",
"license": "ISC",
@ -16,6 +16,7 @@
"moment-duration-format": "^2.3.2"
},
"devDependencies": {
"delay": "^4.3.0",
"esm": "^3.2.25",
"nodemon": "^1.19.1"
}

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@ -31,32 +31,41 @@ class UCIScheduleRunner extends EventEmitter {
return (this.schedules[0]||{}).name
}
get nextTS() {
return (this.schedules[0]||{}).nextTS
}
get nextDT(){
return (this.schedules[0]||{}).nextDT
}
init() {
this.on('active', active=>{
this._delayedListener = this.on('active', active => {
if (!active && this._delayed.length) {
const sch=this._delayed.shift()
// console.log('a delayed action now proceeding====>', sch.name, sch.toid)
start.call(this,sch)
console.log('a delayed action now proceeding====>', sch.name, sch.toid)
this.startScheduleAction(sch)
}
})
}
// main timeout based on the first schedule to trigger
setTimeout () {
// clearTimeout(this._timeout)
const next = this.schedules[0] || {}
this._toID++
console.log('+++++++++++++++++++++ next timeout',this._toID, 'in', Math.round(next.countdownMS/1000),'++++++++++++++++++++++++++')
this._timeout = setTimeout(() => {
console.log('**********************timeout triggered', this._toID, '********************************')
let dur = 0
// let dur = 0
// don't mutate original queue, make copy for active list
const queue = clone(this.schedules)
this._active[this._toID]=[]
queue.forEach(sch =>{ // add first and any others set for same time
dur += sch.durationMS
// dur += sch.durationMS
// console.log('check if active', sch.name, sch.countdownMS, dur)
if (sch.countdownMS <= dur) this._active[this._toID].push(sch)
if (sch.countdownMS <= 1000) this._active[this._toID].push(sch)
if (sch.one) this.removeSchedule(sch.id)
})
// this._active[this._toID].next = 0
@ -70,13 +79,17 @@ class UCIScheduleRunner extends EventEmitter {
console.log('---------------------stopping runner------------------------')
clearTimeout(this._timeout)
if (now) {
console.log('also stopping all in progress schedules')
console.log('clearing all delayed start schedules', this._delayed.map(sch=>sch.name))
this._delayed = []
console.log('stopping all in progress schedules')
for (let list in this._active) {
this._active[list].forEach(sch=>{
clearTimeout(sch._stopTimeout)
sch.stopAction()}
console.log('active schedule',sch.name)
if (sch.stopAction) sch.stopAction()
else console.log(sch.name,'no stop action registered can not force active schedule to stop')}
)
}
}
}
@ -94,27 +107,19 @@ class UCIScheduleRunner extends EventEmitter {
const idx = this._active[toid].length-count
const sch = this._active[toid][idx]
sch.toid = toid
// let next = this._active[toid].next
// console.log(idx,sch)
sch.runID = `${toid}:${sch.id}`
count--
if (idx===0 && !this._activeCount) start.call(this,sch)
if (sch.simultaneous) start.call(this,sch)
if (sch.simultaneous) this.startScheduleAction(sch)
else if (!this._activeCount) this.startScheduleAction(sch)
// if (idx===0 && !this._activeCount) this.startScheduleAction(sch)
else {
// console.log('adding schedule to delay',sch.name,sch.toid)
console.log('adding schedule to delay',sch.name,sch.toid)
this._delayed.push(sch)
// console.log(this._delayed.length)
console.log(this._delayed.length)
}
this.trigger(count,toid)
}
get nextTS() {
return (this.schedules[0]||{}).nextTS
}
get nextDT(){
return (this.schedules[0]||{}).nextDT
}
// schedule instance
addSchedule (sch) {
if (getBaseClass(sch) === 'UCISchedule') {
@ -140,6 +145,34 @@ class UCIScheduleRunner extends EventEmitter {
this.getSchedule(id).update()
}
async startScheduleAction (sch, toid) {
toid = sch.toid || toid
console.log('----',sch.runID,'scheduled run started-----')
// TODO check if async or promise
this._activeCount++
this.emit('active',this._activeCount) // runner has active schedules
sch.startAction(sch.runID)
sch.once(sch.runID,removeScheduleFromActiveList.bind(this)) // emitted on abort too
function removeScheduleFromActiveList() {
console.log('-----',sch.runID,'run complete or aborted removing from active list ----')
this._activeCount--
// done remove from active list
this._active[toid]=this._active[toid].filter(s=>s.id!==sch.id)
if (!this._active[toid].length) {
// none left on that list, remove it
console.log('===========actions for timeout', toid, 'are complete===========')
delete this._active[toid]
}
// console.log('schedule action complete', sch.name,toid, this._activeCount)
this.emit('active',this._activeCount) // runner has active schedules ??
}
}
disableSchedule(id) {
this.enableSchedule(id,'false')
}
enableSchedule(id,state) {
if (state == null) state = true
if (state) {
@ -171,33 +204,12 @@ class UCIScheduleRunner extends EventEmitter {
sort () {
this.schedules.sort((a,b) => a.nextTS - b.nextTS)
}
}
} // end class
export default UCIScheduleRunner
export { UCIScheduleRunner as Runner }
function start (sch, toid) {
toid = sch.toid || toid
console.log('-----timeoutid',toid, 'start action-----')
sch.startAction()
this._activeCount++
this.emit('active',1)
sch._stopTimeout = setTimeout(() =>{ // stop action timeout
console.log('---timeoutid',toid, 'stop action----')
sch.stopAction()
this._activeCount--
// done remove from active list
this._active[toid]=this._active[toid].filter(s=>s.id!==sch.id)
if (!this._active[toid].length) {
// none left on that list, remove it
console.log('===========actions for timeout', toid, 'are complete===========')
delete this._active[toid]
}
// console.log('schedule action complete', sch.name,toid, this._activeCount)
this.emit('active',this._activeCount)
},sch.durationMS)
}
function getBaseClass(targetClass){
if(targetClass instanceof Object){

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@ -16,17 +16,15 @@ class UCISchedule extends EventEmitter {
this.dev = opts.dev
this.minute = opts.minute || 0
this.delta = opts.delta || 6 // time to next trigger in hours
this.duration = opts.duration || 10 // in minutes
// computed values
this.nextTS = 0 // the next trigger time in seconds
this.enabled = opts.enabled || true
this.enabled = opts.enabled==null ? true : opts.enabled
this.active = false
// this.active = false // if schedule is currently active
// this.on('active',active=>this.active=active)
this.simultaneous = opts.simulanteous // if true delay this scheduled event until current scheduled event completes
this.simultaneous = opts.simultaneous // if true = run even if there are other active schedules
// this.lastActiveTS
this._startAction = opts.startAction || defaultStartAction.bind(this) // single (or array) of function(s)
this._stopAction = opts.stopAction || defaultStopAction.bind(this) // single (or array) of function(s)
// Actions MUST be promise returning or async
this._startAction = opts.startAction // || defaultStartAction.bind(this) // single (or array) of function(s)
this._stopAction = opts.stopAction // || defaultStopAction.bind(this) // single (or array) of function(s)
this.update()
}
@ -34,29 +32,12 @@ class UCISchedule extends EventEmitter {
return moment.duration(parseInt((this.nextTS - Math.floor(Date.now()/1000))),'seconds').format('hh:mm:ss')
}
// get countdownActive() {
// if (this.active) return moment.duration(parseInt((this.duration*60 + this.nextTS - Math.floor(Date.now()/1000))),'seconds').format('hh:mm:ss')
//
// }
get countdownMS() {
return (this.nextTS*1000 - Date.now())
}
get durationMS() {
return (this.duration*(this.dev ? 1 :60)*1000)
}
get nextDT() { return moment(this.nextTS*1000).format('ddd, MMM Do h:mm A') }
// get activeDuration() {
// return moment.duration((Math.floor(Date.now()/1000) - this.nextTS),'seconds').format('hh:mm:ss')
// }
// get activeRemaining() {
// return moment.duration((this.nextTS - Math.floor(Date.now()/1000) + this.duration * 60),'seconds').format('hh:mm:ss')
// }
update() { // all TS in seconds
// console.log('updating',this.hour,this.minute,this.delta, this.dev)
let baseTS = this.hour*3600+this.minute*60
@ -74,39 +55,48 @@ class UCISchedule extends EventEmitter {
this.emit('update',{id:this.id, ts:this.nextTS,dt:this.nextDT,countdown:this.countdown,simultaneous:this.simultaneous})
}
// MUST! be async or promise TODO make that check
registerStartAction(func) {
//
// if (!Array.isArray(func)) func = [func]
this._startAction = func
if (typeof func!=='function') throw new Error('start action must be a function and be async or promise returning')
const args = [...arguments]
args.shift()
console.log('registering start action with these arguments to be passed\n',args)
this._startAction = func.bind(this,...args)
}
registerStopAction(func) {
// if (!Array.isArray(func)) func = [func]
this._stopAction = func
if (typeof func!=='function') throw new Error('stop action must be a function')
const args = [...arguments]
args.shift()
console.log('registering stop action with these arguments to be passed\n',args)
this._stopAction = func.bind(this,...args)
}
// todo support a array of functions
async startAction (data) {
async startAction () {
if (this._stopAction) {
this.active = true
this.on('active',true)
this._startAction(data)
}
async stopAction (data) {
this.emit('active',true)
// console.log('passed run id name, prop run id',ev, this.runID)
// console.log(this)
await this._startAction(this)
this.active = false
this.on('active',false)
this._stopAction(data)
this.emit('active',false)
this.emit(this.runID) // runner listens for this ID of active schedule to know when it's done
} else console.log('no registered start action, register a start action!')
}
async stopAction () {
if (this._stopAction) {
await this._stopAction(this)
this.emit(this.runID)
this.active = false
this.emit('active',false)
}
else console.log('no registered stop action, unable to abort, action will complete normally')
}
}
function defaultStartAction () {
console.log('start action for', this.name,moment(Date.now()).format('ddd, MMM Do h:mm:ss A'))
}
function defaultStopAction () {
console.log('stop action for', this.name,moment(Date.now()).format('ddd, MMM Do h:mm:ss A'))
}
export default UCISchedule
export {UCISchedule as Schedule}