87 lines
3.3 KiB
JavaScript
87 lines
3.3 KiB
JavaScript
import Socket from '../src'
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const ANONYMOUS = true
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const PORT = 8090
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function packetProcess (packet) {
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const cmd = {
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ack: function(packet){
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return new Promise( async (resolve) => {
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packet.ack = true
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packet.sender= packet.sender || (packet._header ? packet._header.sender.name : 'unknown')
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packet.msg=`this is acknlowdgement that ${packet.sender} ack was received`
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this.push(packet) // push to all active socket servers
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return resolve(packet) // this goes back to sender
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})
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},
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switch:{
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status: function(packet){
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return new Promise( async (resolve) => {
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packet.cmd='switch/status'
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packet.state=this.switches[packet.id-1]
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packet.sender= packet.sender || (packet._header ? packet._header.sender.name : 'unknown')
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this.push(packet) // push to all active socket servers
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let res = { response:'status pushed on to all clients'}
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return resolve(res) // this goes back to sender
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})
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},
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on: function(packet){
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return new Promise( async (resolve) => {
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packet.cmd='switch/status'
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packet.state='on'
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this.switches[packet.id-1] = 'on'
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packet.sender= packet.sender || (packet._header ? packet._header.sender.name : 'unknown')
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this.push(packet) // push to all active socket servers
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let res = { response:'status change - pushed on to all clients', id:packet.id}
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return resolve(res) // this goes back to sender
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})
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},
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off: function(packet){
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return new Promise( async (resolve) => {
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packet.cmd='switch/status'
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packet.state='off'
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this.switches[packet.id-1] = 'off'
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packet.sender= packet.sender || (packet._header ? packet._header.sender.name : 'unknown')
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this.push(packet) // push to all active socket servers
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let res = { response:'status change - pushed off to all clients'}
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return resolve(res) // this goes back to sender
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})
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},
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toggle: function(packet){
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return new Promise( async (resolve) => {
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this.switches[packet.id-1] = this.switches[packet.id-1]==='on' ? 'off' : 'on'
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packet.state = this.switches[packet.id-1]
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packet.cmd ='switch/status'
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packet.sender= packet.sender || (packet._header ? packet._header.sender.name : 'unknown')
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this.push(packet) // push to all active socket servers
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let res = { response:`status change - pushed toggled state of ${packet.state} to all clients`}
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return resolve(res) // this goes back to sender
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})
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}
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}
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}
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console.log('this in packet processor',packet.cmd)
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let cmdProps = packet.cmd.split('/')
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let func = cmd[cmdProps[0]]
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console.log(func)
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if (cmdProps[1]) func = func[cmdProps[1]]
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console.log(func)
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if (typeof func === 'function') return func.call(this,packet)
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else {
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packet.error='no function for command'
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return packet
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}
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}
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// let test = new Test()
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let test = new Socket({ port: PORT, allowAnonymous:ANONYMOUS })
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test.switches = ['off','off','off','off'] // database to hold switch states
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test.registerPacketProcessor(packetProcess)
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;(async () => {
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console.log(await test.create())
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})().catch(err => {
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console.error('FATAL: UNABLE TO START SYSTEM!\n', err)
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})
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