uci-websocket/src/socket.mjs

120 lines
3.5 KiB
JavaScript

import WebSocket from 'ws'
import btc from 'better-try-catch'
import _ON_DEATH from 'death' //this is intentionally ugly
import clone from 'clone'
import logger from '@uci/logger'
let log = {}
export default class Socket extends WebSocket.Server {
constructor (opts = {}) {
opts.host = opts.host || '0.0.0.0'
opts.port = opts.port || 8080
super(opts)
this.id = opts.id || opts.name || 'Websocket:'+ new Date().getTime()
this.opts = opts // for use to recover from selected errors
//self bindings
this._listen = this._listen.bind(this)
this.create = this.create.bind(this)
log = logger.child(
{
repo:'uci-websocket',
npm:'@uci/websocket',
file:'src/socket.mjs',
class:'Socket',
id:this.id,
instance_created:new Date().getTime()
})
} // end constructor
async create () {
return new Promise((resolve, reject) => {
_ON_DEATH( async () => {
log.info('\nhe\'s dead jim')
await this._destroy()
})
process.once('SIGUSR2', async () => {
await this._destroy
process.kill(process.pid, 'SIGUSR2')
})
this.on('error', async (err) => {
log.fatal(err, 'socket server error')
console.error(err, 'socket server error')
reject(err)
})
this.on('listening', async () => {
this._listen()
log.info('websocket server created and listening at', this.address())
resolve('websocket ready and listening')
})
})
} // end create
registerPacketProcessor (func) {
this._packetProcess = func
}
_listen () {
this.on('connection', async (socket) => {
const send = this._send.bind(socket)
log.info('new consumer connecting')
socket.on('message', messageProcess.bind(this))
async function messageProcess (strPacket) {
log.info(' incoming packet on socket side')
let res = {}
let [err, packet] = btc(JSON.parse)(strPacket)
if (err) { res = {error: `Could not parse JSON: ${packet}`} }
else {
res = await this._packetProcess(clone(packet))
if (Object.keys(res).length === 0) res = { error: 'socket packet command function likely did not return a promise', packet:packet}
}
res._header = clone(packet._header,false) //make sure return packet has header with id in case it was removed in processing
delete packet._header // remove before adding to response header as request
res._header.request = clone(packet,false)
res._header.responder = {name:this.name,instanceID:this.id}
res._header.socket = this.address()
if (!res.cmd) res.cmd = 'reply' // by default return command is 'reply'
log.info(await send(res))
}
}) // end connected consumer
log.info('socket created')
} // end listen
async _destroy () {
log.info('closing down socket')
await this.close()
log.info('all connections closed....exiting')
process.exit()
}
// default packet process, just a simple echo - replace
async _packetProcess (packet) {
return new Promise(resolve => {
resolve(packet)
})
}
// must have a consumer socket instance bound to call this!!
async _send (packet) {
return new Promise( (resolve,reject) => {
if (this.readyState !== 1 ) reject (`Connection not Ready, CODE:${this.readyState}`)
let [err,message] = btc(JSON.stringify)(packet)
if (err) reject(`Could not JSON stringify: ${packet}`)
this.send(message)
resolve('sent packet', packet)
})
}
} // end class