refactored _send in socket class
added authentifcation with default being a token attach any passed client name to server side client socket
This commit is contained in:
parent
375790bfc4
commit
3299e9125e
4 changed files with 300 additions and 185 deletions
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@ -5,29 +5,51 @@ import btc from 'better-try-catch'
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const client= new Consumer({path:true, name:'example-consumer', initTimeout:30 })
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// This is your client handler object waiting on a message to do something
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const process = async (packet) => {
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console.log('packet being processed at socket')
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async function processor (packet) {
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// console.log('packet being processed at socket', packet)
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if (packet.cmd) {
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if (this[packet.cmd]) return await this[packet.cmd](packet)
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else return {error: 'command has no processing function', packet: packet }
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} return {error: 'no command in packet', packet: packet }
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else {
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console.log('no processing function for command', packet.cmd)
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return {error: 'command has no processing function', packet: packet }
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}
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}
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console.log('no command in packet', packet)
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return {error: 'no command in packet', packet: packet }
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}
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client.pushed = async (packet) => {
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client.registerPacketProcessor(processor)
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client.reply = (packet) => {
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return new Promise(resolve => {
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console.log('pushed packet/n',packet)
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console.log('generic reply command from server\n',packet.data)
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resolve()
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})
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}
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client.registerPacketProcessor(process)
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client.onconnect = (packet) => {
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return new Promise(resolve => {
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console.log('on connect server sent command processed here\n',packet.data)
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resolve()
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})
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}
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client.pushed = (packet) => {
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return new Promise(resolve => {
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console.log('pushed packet\n',packet.status)
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resolve()
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})
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}
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client.on('connection', event => {
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console.log('============ connection update ============')
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console.log(event.id)
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console.log(event.msg)
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console.log(`${event.ready ? 'Consumer is connected' : 'Consumer is disconnected'}`)
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console.log(`Consumer is ${event.connected ? 'connected' : 'disconnected'}`)
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console.log(`Authenticated? ${event.authenticated || false}`)
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console.log('======================================')
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})
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@ -39,11 +61,11 @@ client.on('connection', event => {
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if (err) {
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console.log('error', err)
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} else {
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console.log('ready now?',client.ready)
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console.log('connect reponse',res)
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console.log(res)
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let packet = {name: 'client', cmd:'doit', data:'sent by client'}
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console.log('sending packet ', packet)
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console.log('=========\n',await client.send(packet))
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console.log('=============sending a test packet=========\n', packet)
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console.log('can also await relay of any send too for processing in sync manner\n',await client.send(packet))
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console.log('===============')
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}
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})().catch(err => {
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@ -14,18 +14,11 @@ class Test extends Socket {
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super(opts)
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}
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async _packetProcess(packet) {
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console.log('packet being processed at socket')
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if (packet.cmd) return await this[packet.cmd](packet.data,packet.name)
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return {error: 'no command in packet', packet: packet }
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}
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async doit(data,name) {
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async doit(packet) {
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return new Promise(resolve => {
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let res = {}
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console.log('data sent to doit = ', data)
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console.log('command doit sent with data = ', packet.data)
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res.status ='success'
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res.name = name
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res.cmd = 'reply'
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res.data = 'this would be response data from socket doit function'
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resolve(res)
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@ -34,7 +27,6 @@ class Test extends Socket {
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}
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// const options = {
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// tls: TLS,
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// key: await fs.readFile(TLS_KEY_PATH),
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@ -45,13 +37,26 @@ class Test extends Socket {
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// // ca: [ fs.readFileSync('client-cert.pem') ]
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// }
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let options = {path:true, conPacket:{onconnect:'this is a packet sent to consumer as soon as it connects'}}
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// let test = new Test()
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let options = {path:true, tokens:['test'], conPacket:{cmd:'onconnect', data:'this is a packet data sent consumer after handshake/authentification'}}
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let test = new Test(options)
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;
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async function processor (packet) {
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// console.log('packet being processed at socket', packet)
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if (packet.cmd) {
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if (this[packet.cmd]) return await this[packet.cmd](packet)
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else {
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console.log('no processing function for command', packet.cmd)
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return {error: 'command has no processing function', packet: packet }
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}
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}
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console.log('no command in packet', packet)
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return {error: 'no command in packet', packet: packet }
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}
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test.registerPacketProcessor(processor)
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;
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(async () => {
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// TODO dynamic import
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// if(TLS_KEY_PATH && TLS_CRT_PATH && TLS) {
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@ -63,10 +68,20 @@ let test = new Test(options)
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await test.create()
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let count = 0
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setInterval( () => {
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count++
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test.push({cmd:'pushed', count:count, status:'some pushed data'})
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},3000)
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// const push = setInterval( () => {
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// count++
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// test.push({cmd:'pushed', count:count, status:`some pushed data ${count}`})
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// if (count >3) {
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// clearInterval(push)
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// test.push({cmd:'pushed',status:'now will simulate server going offline by stopping to send pingfor 10 seconds'})
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// test.disablePing()
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// setTimeout( () => {
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// test.enablePing()
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// },10000)
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//
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// }
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// },3000)
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// setTimeout( () => {
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// console.log('closing server')
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179
src/consumer.js
179
src/consumer.js
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@ -49,9 +49,10 @@ class SocketConsumer extends Socket {
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// default is keepAlive true, must set to false to explicitly disable
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// if keepAlive is true then consumer will also be reconnecting consumer
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this.initTimeout = opts.initTimeout * 1000 || 60000
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this.retryWait = opts.retryWait * 1000 || 3000
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this.retryWait = opts.retryWait * 1000 || 5000
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this.keepAlive = 'keepAlive' in opts ? opts.keepAlive : true
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this._ready = false
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this._connected = false
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this._authenticated = false
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this.stream = new JsonStream()
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// bind to class for other class functions
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this.connect = this.connect.bind(this)
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@ -60,10 +61,10 @@ class SocketConsumer extends Socket {
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this._conAttempt = 1
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this._aborted = false
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this._reconnect = false
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// this._write = this._write.bind(this)
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// this._packetProcess = this._packetProcess.bind(this)
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}
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get ready() { return this._ready}
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get connected() { return this._connected}
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async connect() {
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return new Promise((resolve, reject) => {
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@ -74,33 +75,46 @@ class SocketConsumer extends Socket {
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log.debug('first connnect attempt for', this.opts.name)
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this.emit('connection',{msg:'attempting initial connection', id:this.id, opts:this.opts, ready:false})
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let initTimeout = setTimeout(() => {
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this.emit('connection',{msg:'initial connection timed out', id:this.id, timeout:this.initTimeout, wait:this.retryWait, opts:this.opts, ready:false})
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this.removeAllListeners()
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log.fatal({method:'connect', line:69, opts: this.opts, msg:`unable to initially connect to ${this.opts.name} in ${this.initTimeout/1000} secs no more attempts!`})
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this.stream.removeAllListeners()
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this.destroy()
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reject({ opts: this.opts, msg: `unable to connect initially to socket server in ${this.initTimeout/1000} secs, giving up no more attempts`})
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let initTimeout = {}
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if (this.initTimeout > 499) {
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initTimeout = setTimeout(() => {
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this.emit('connection',{msg:'initial connection timed out', id:this.id, timeout:this.initTimeout, wait:this.retryWait, opts:this.opts, ready:false})
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this.removeAllListeners()
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log.fatal({method:'connect', line:69, opts: this.opts, msg:`unable to initially connect to ${this.opts.name} in ${this.initTimeout/1000} secs no more attempts!`})
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this.stream.removeAllListeners()
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this.destroy()
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reject({ opts: this.opts, msg: `unable to connect initially to socket server in ${this.initTimeout/1000} secs, giving up no more attempts`})
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}
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, this.initTimeout)
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}
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, this.initTimeout)
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const initialHandshake = async (packet) => {
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if (packet._handshake) {
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log.debug({method:'connect', line:87, msg:'handshake received ready for communication'})
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this.stream.removeAllListeners('message')
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this.removeListener('error',initialErrorHandler)
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clearTimeout(initTimeout)
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this._listen() // setup for active connection
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this._ready = true
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this.emit('connection',{msg:'initial connection succesfull', id:this.id, opts:this.opts, ready:true})
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resolve('initial connection successful')
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this._connected = true
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let authPacket = this._authenticate()
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authPacket._authenticate = true
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authPacket.clientName = this.id
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let res = (await this._authenticateSend(authPacket)) || {}
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console.log('auth response', res)
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// if ((await this.send(authPacket)).authenticated) authenticated()
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if (!res.authenticated) reject('unable to authenticate')
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else {
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this._authenticated = res.authenticated
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this.removeListener('error',initialErrorHandler)
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this._listen() // setup for active connection
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log.info({method:'connect', line:87, msg:'initial connect/authentication complete ready for communication'})
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this.emit('connection',{msg:'authentication succesfull', id:this.id, opts:this.opts, authenticated:this._authenticated, connected:this._connected})
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resolve('initial connection successful')
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}
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}
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}
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const initialConnectHandler = async () => {
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this.on('data', this.stream.onData)
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this.stream.on('message', initialHandshake.bind(this))
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this.stream.once('message', initialHandshake.bind(this))
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log.debug({method:'connect', line:113, msg:'connected waiting for socket ready handshake'})
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}
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@ -120,7 +134,10 @@ class SocketConsumer extends Socket {
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async send(ipacket) {
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return new Promise(async resolve => {
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if (!this._ready) resolve({ error: 'socket consumer not connected, aborting send' })
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if (!this._connected) {
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resolve({ error: 'socket consumer not connected, aborting send' })
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return
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}
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let packet = Object.assign({}, ipacket) // need to avoid mutuation for different consumers using same packet instance
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setTimeout(() => {resolve({ error: 'no response from socket in 10sec' })}, 10000)
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packet._header = {
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@ -136,7 +153,9 @@ class SocketConsumer extends Socket {
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if (err)
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resolve({error: 'unable to serialize packet for sending',packet: packet})
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await this.__write(res)
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console.log(packet._header)
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this.once(packet._header.id, async function(reply) {
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console.log('returning response', reply)
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let res = await this._packetProcess(reply)
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if (!res) { // if packetProcess was not promise
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res = reply
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@ -154,6 +173,26 @@ class SocketConsumer extends Socket {
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}
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// PRIVATE METHODS
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_authenticate () {
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return { token:'test'}
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}
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async _authenticateSend (authPacket) {
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return new Promise(async resolve => {
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setTimeout(() => {resolve({ error: 'no response from socket in 10sec' })}, 10000)
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let [err, res] = await btc(this.stream.serialize)(authPacket)
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if (err)
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resolve({error: 'unable to serialize packet for sending',packet: authPacket})
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this.stream.on('message',(res) => {
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this.stream.removeAllListeners('message')
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resolve(res)
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})
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await this.__write(res)
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})
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}
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// set up incoming message listening and error/reonnect handling
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async _listen() {
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@ -161,43 +200,46 @@ class SocketConsumer extends Socket {
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const reconnectHandler = () => {
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this.stream.once('message', handshake.bind(this))
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log.debug({method:'connect', line:113, msg:'connected waiting for socket ready handshake'})
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this.emit('connection',{msg:'attemping reconnect', id:this.id, opts:this.opts, authenticated:this._authenticated, connected:this._connected})
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}
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const handshake = async (packet) => {
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if (packet._handshake) {
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log.debug({method:'connect', line:87, msg:'handshake received ready for communication'})
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this.stream.on('message', messageProcess.bind(this))
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if (this.keepAlive) { // only attempt reconnect if keepAlive is set which it is by default
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this.on('ping',pingHandler)
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this.setKeepAlive(this.keepAlive,3000) // keep connection alive unless disabled
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this._connected = true
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let authPacket = this._authenticate()
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authPacket._authenticate = true
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authPacket.clientName = this.id
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let res = (await this._authenticateSend(authPacket)) || {}
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if (!res.authenticated) {
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this.emit('connection',{msg:'authentification failed', id:this.id, opts:this.opts, authenticated:this._authenticated, connected:this._connected, res:res})
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}
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else {
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this._authenticated = res.authenticated
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log.info({method:'connect', line:87, msg:'initial connect/authentication complete ready for communication'})
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this.emit('connection',{msg:'authentication successful', id:this.id, opts:this.opts, authenticated:this._authenticated, connected:this._connected})
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if (this.keepAlive) { // only attempt reconnect if keepAlive is set which it is by default
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this.on('ping',pingHandler)
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this.setKeepAlive(this.keepAlive,3000) // keep connection alive unless disabled
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}
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this.stream.on('message', messageHandler.bind(this)) // reset default message handler
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this.emit('connection',{msg:'reconnected', id:this.id, opts:this.opts, authenticated:this._authenticated, connected:this._connected})
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}
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this._ready = true
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this.emit('connection','reconnected')
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}
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}
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const errorHandler = async (err) => {
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log.debug({msg:'connection error emitted ', error:err})
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this._ready = false
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if (err.code !== 'EISCONN') {
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this.emit('connection', err)
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log.debug({ method:'connect', line:130, error: err.code, msg:`connect error ${err.code}, attempting reconnect after ${this.retryWait/1000} secs`})
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await pause(this.retryWait)
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this.stream.removeAllListeners('message') // remove regular message handler in prep for reconnect
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this.removeAllListeners('connect')
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this.once('connect',reconnectHandler)
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super.connect(this.opts)
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}
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else {
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this._ready = true
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this.emit('connection','reconnected')
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log.error({method:'connect', line:69, msg:'reconnected to socket, ready to go again'})
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}
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}
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async function messageProcess(packet) {
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log.debug('incoming packet from socket sever',packet)
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this.emit(packet._header.id, packet)
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this._connected = false
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this._authenticated = false
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this.emit('connection',{msg:'connection(socket) error', id:this.id, opts:this.opts, authenticated:this._authenticated, connected:this._connected})
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log.debug({ method:'connect', line:130, error: err.code, msg:`connect error ${err.code}, attempting reconnect after ${this.retryWait/1000} secs`})
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await pause(this.retryWait)
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this.stream.removeAllListeners('message') // remove regular message handler in prep for reconnect
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this.removeAllListeners('connect')
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this.removeAllListeners('ping')
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this.once('connect',reconnectHandler)
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super.connect(this.opts)
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}
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const pushHandler = async (packet) => {
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@ -212,7 +254,7 @@ class SocketConsumer extends Socket {
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const pingHandler = async (packet) => {
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clearTimeout(pingTimeout)
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log.info({method:'connect', line:191, msg:'received ping, restting timeout'})
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log.debug({method:'connect', line:191, msg:'received ping, restting timeout'})
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this._pingTimeout= packet.pingInterval + 1000
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monitorPing.call(this)
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}
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@ -222,14 +264,20 @@ class SocketConsumer extends Socket {
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pingTimeout = setTimeout( () => {
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log.error({method:'connect', line:142, msg:'socket (server) not availabe'})
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this.removeAllListeners('ping')
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this._ready = false
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this._connected = false
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this.emit('error', { code: 'PING-FAILED' })
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},this._pingTimeout)
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}
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// general handler
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function messageHandler(packet) {
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log.debug('incoming packet from socket sever',packet)
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this.emit(packet._header.id, packet)
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}
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// Start Message Listening and Error/Reconnect Handling
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log.debug('listening for incoming packets from socket')
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this.stream.on('message', messageProcess.bind(this))
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this.stream.on('message', messageHandler.bind(this))
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this.setKeepAlive(this.keepAlive,3000) // keep connection alive unless disabled
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this.on('pushed', pushHandler )
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this.on('error', errorHandler)
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@ -262,30 +310,3 @@ class SocketConsumer extends Socket {
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} // end class
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export default SocketConsumer
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// _removeListeners(events) {
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// if (!events) this.removeAllListeners()
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// else {
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// if (typeof events === 'string') this.removeAllListeners(events)
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// else events.map(event => this.removeAllListeners(event))
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// }
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// }
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// Helper Functions
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// wait until a passed ready function returns true
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// function isReady(ready, wait = 100, timeout = 2000) {
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// let time = 0
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// return new Promise((resolve, reject) => {
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// (function waitReady() {
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// if (time > timeout)
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// return reject(
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// `timeout waiting for socket ready handshake - ${timeout}ms`
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// )
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// if (ready()) return resolve('ready')
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// log.debug({function:'isReady', line:261, msg:`waiting ${wait}ms for handshake`})
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// time += wait
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// setTimeout(waitReady, wait)
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||||
// })()
|
||||
// })
|
||||
// }
|
||||
|
|
|
@ -57,15 +57,19 @@ export default function socketClass(Server) {
|
|||
if (path.dirname(opts.path) === '.') // relative path sent
|
||||
opts.path = path.join(DEFAULT_PIPE_DIR, opts.path)
|
||||
}
|
||||
this.allowAnonymous = process.env.UCI_ANON || opts.allowAnonymous || false
|
||||
this.tokens = opts.tokens || []
|
||||
this.keepAlive = 'keepAlive' in opts ? opts.keepAlive : true
|
||||
this.pingInterval = opts.pingInterval === false ? opts.pingInterval : (opts.pingInterval * 1000 || 5000)
|
||||
this.clientTracking = opts.clientTracking || true
|
||||
// this.clientTracking = opts.clientTracking || true
|
||||
this.clients = [] // track consumers (i.e. clients)
|
||||
this.nextClientID = 0 // incrementer for simple client ID
|
||||
this.nextClientID = 0 // incrementer for default initial client ID
|
||||
this.opts = opts // for use to recover from selected errors
|
||||
//self bindings
|
||||
this._listen = this._listen.bind(this)
|
||||
this.create = this.create.bind(this)
|
||||
this.authenticateClient = this.authenticateClient.bind(this)
|
||||
this._authenticate = this._authenticate.bind(this)
|
||||
this.close = promisify(this.close).bind(this)
|
||||
log = logger({
|
||||
file: 'src/socket.js',
|
||||
|
@ -119,11 +123,7 @@ export default function socketClass(Server) {
|
|||
|
||||
let [err, res] = await btc(this._listen)(this.opts)
|
||||
if (err) reject(err)
|
||||
if (this.pingInterval) {
|
||||
this._ping = setInterval( async () =>{
|
||||
if (this.clients.length > 0) this.push({pingInterval:this.pingInterval},'ping')
|
||||
},this.pingInterval)
|
||||
}
|
||||
this.enablePing()
|
||||
resolve(res)
|
||||
}) // end creeate promise
|
||||
} // end create
|
||||
|
@ -138,6 +138,18 @@ export default function socketClass(Server) {
|
|||
this._packetProcess = func
|
||||
}
|
||||
|
||||
enablePing () {
|
||||
if (this.pingInterval > 499) {
|
||||
this._ping = setInterval( async () =>{
|
||||
if (this.clients.length > 0) this.push({pingInterval:this.pingInterval},'ping')
|
||||
},this.pingInterval)
|
||||
}
|
||||
}
|
||||
|
||||
disablePing() {
|
||||
clearInterval(this._ping)
|
||||
}
|
||||
|
||||
/**
|
||||
* push - pushes a supplied UCI object packet to all connected clients
|
||||
*
|
||||
|
@ -147,18 +159,12 @@ export default function socketClass(Server) {
|
|||
*/
|
||||
async push(packet={},id) {
|
||||
packet._header = {id: id || 'pushed'}
|
||||
if (this.clients.length >0) {
|
||||
if (this.clients.length > 0) {
|
||||
log.debug({method:'push', line:142, id:packet._header.id, opts: this.opts, packet: packet, msg:'pushing a packet to all connected consumers'})
|
||||
this.clients.forEach(async client => {
|
||||
if (client.writable) {
|
||||
let [err, ser] = await btc(client.stream.serialize)(packet)
|
||||
if (err)
|
||||
ser = await client.stream.serialize({
|
||||
error: 'was not able to serialze the res packet',
|
||||
err: err,
|
||||
_header: { id: packet._header.id }
|
||||
})
|
||||
await this._send.bind(client)(ser)
|
||||
let [err] = await btc(this._send)(client,packet)
|
||||
if (err) log.error({msg:err, error:err})
|
||||
}
|
||||
})
|
||||
} else {
|
||||
|
@ -166,68 +172,113 @@ export default function socketClass(Server) {
|
|||
}
|
||||
}
|
||||
|
||||
removeClient (id) {
|
||||
let index = this.clients.findIndex(client => {return client.id === id })
|
||||
let client = this.clients[index]
|
||||
client.removeAllListeners()
|
||||
client.stream.removeAllListeners()
|
||||
this.clients.splice(index,1)
|
||||
log.warn({msg:'client removed from tracking',id:id, curClientCount:this.clients.length})
|
||||
}
|
||||
|
||||
async authenticateClient(client) {
|
||||
// let server = this
|
||||
return new Promise(async function(resolve, reject) {
|
||||
// when consumer gets the handshake they must follow with authentication
|
||||
client.stream.on('message', authenticate.bind(this,client))
|
||||
let [err] = await btc(this._send)(client,{_handshake: true, id:client.id})
|
||||
if (err) {
|
||||
log.error({msg:'error in handshake send', error:err})
|
||||
reject(err)
|
||||
}
|
||||
|
||||
async function authenticate (client,packet) {
|
||||
log.info({msg:`authentication packet from client ${client.id}`, packet:packet})
|
||||
client.stream.removeAllListeners('message')
|
||||
if (!packet._authenticate) reject('first client packet was not authentication')
|
||||
else {
|
||||
let [err, res] = await btc(this._authenticate)(packet)
|
||||
client.authenticated = this.allowAnonymous ? 'anonymous' : (err || res)
|
||||
client.name = packet.clientName
|
||||
packet.authenticated = client.authenticated
|
||||
await this._send(client,packet) // send either way
|
||||
if (err && !this.allowAnonymous) reject(client.authenticated)
|
||||
else resolve(client.authenticated)
|
||||
}
|
||||
}
|
||||
}.bind(this))
|
||||
}
|
||||
|
||||
// private methods
|
||||
|
||||
// default authenticator
|
||||
async _authenticate (packet) {
|
||||
if (this.tokens.indexOf(packet.token) === -1) return Promise.reject(false)
|
||||
return true
|
||||
}
|
||||
|
||||
async _listen(opts) {
|
||||
return super.listen(opts, async (err, res) => {
|
||||
if (err) return Promise.reject(err)
|
||||
// this gets called for each client connection and is unique to each
|
||||
this.on('connection', async socket => {
|
||||
const send = this._send.bind(socket)
|
||||
const stream = new JSONStream()
|
||||
socket.stream = stream // need this to track clients
|
||||
if (this.clientTracking) {
|
||||
this.nextClientID +=1
|
||||
socket.id = this.nextClientID
|
||||
this.clients.push(socket)
|
||||
}
|
||||
// TODO add 'close' listener to socket to remove from this.clients
|
||||
log.debug({method:'_listen', line:167, msg:'new consumer connecting'})
|
||||
log.debug(await send(await stream.serialize({ _handshake: true })))
|
||||
if (this.opts.conPacket) {
|
||||
this.opts.conPacket._header = { id: 'pushed' }
|
||||
log.debug({method:'_listen', line:171, conPacket: this.opts.conPacket, msg:'pushing a preset command to just connected consumer'})
|
||||
send(await stream.serialize(this.opts.conPacket)) // send a packet command on to consumer on connection
|
||||
}
|
||||
|
||||
socket.id = ++this.nextClientID // server assigned ID
|
||||
socket.authenticated = false
|
||||
this.clients.push(socket) // add client to list
|
||||
const stream = new JSONStream()
|
||||
socket.stream = stream
|
||||
socket.setKeepAlive(this.keepAlive,3000)
|
||||
|
||||
// add error and close listeners on connection
|
||||
// add listeners
|
||||
const clientCloseHandler = (id) => {
|
||||
log.warn({msg:'client connection closed during listen,',id:id})
|
||||
this.removeClient(id)
|
||||
}
|
||||
|
||||
socket.on('close', clientCloseHandler.bind(this,socket.id) )
|
||||
|
||||
socket.on('error', (err) => {
|
||||
log.error({msg:'client connection error during listen',error:err})
|
||||
// TODO do more handling than just logging
|
||||
})
|
||||
|
||||
const clientCloseHandler = (id, msg) => {
|
||||
console.log('client that closed', id, msg,
|
||||
)
|
||||
this.clients.splice(this.clients.findIndex(client => {return client.id === id }),1)
|
||||
console.log('number of active clients',this.clients.length)
|
||||
log.warn({msg:'client connection closed during listen',id:this.id, error:msg})
|
||||
}
|
||||
console.log('binding on this client', socket.id)
|
||||
socket.on('close', clientCloseHandler.bind(this,socket.id) )
|
||||
socket.on('data', stream.onData) // send data to
|
||||
|
||||
stream.on('error', (err) => {
|
||||
log.error({msg:'client-socket stream error during listen',error:err})
|
||||
// TODO do more handling than just logging
|
||||
})
|
||||
|
||||
socket.on('data', stream.onData)
|
||||
// TODO need to start error listener for stream so errors can be processed
|
||||
let [err] = await btc(this.authenticateClient)(socket)
|
||||
if (!this.allowAnonymous) {
|
||||
if (err) {
|
||||
socket.end()// abort new connection socket, cleanup, remove listeners
|
||||
this.removeClient(socket.id)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
// all's set main message processor
|
||||
stream.on('message', messageProcess.bind(this, socket))
|
||||
|
||||
if (this.opts.conPacket) {
|
||||
this.opts.conPacket._header = { id: 'pushed' }
|
||||
log.debug({method:'_listen', line:171, conPacket: this.opts.conPacket, msg:'pushing a preset command to just connected consumer'})
|
||||
this._send(socket,this.opts.conPacket) // send a packet command on to consumer on connection
|
||||
}
|
||||
|
||||
// that's it. Connection is active
|
||||
|
||||
async function messageProcess(client, packet) {
|
||||
log.debug({method:'_listen', line:179, packet: packet, msg:'incoming packet on socket side'})
|
||||
let res = {}
|
||||
if (this.clientTracking && packet.clientID) {
|
||||
client.ID = packet.clientID
|
||||
res.cmd = 'ackID'
|
||||
} else {
|
||||
res = (await this._packetProcess(clone(packet))) || {}
|
||||
if (Object.keys(res).length === 0)
|
||||
res = {
|
||||
error:
|
||||
log.info({method:'_listen', line:179, packet: packet, client:client.name, msg:'incoming packet on socket side'})
|
||||
let res = (await this._packetProcess(clone(packet))) || {}
|
||||
if (Object.keys(res).length === 0)
|
||||
res = {
|
||||
error:
|
||||
'socket packet command function likely did not return a promise',
|
||||
packet: packet
|
||||
}
|
||||
}
|
||||
packet: packet
|
||||
}
|
||||
if (packet) {
|
||||
res._header = clone(packet._header, false) || {} //make sure return packet has header with id in case it was removed in processing
|
||||
delete packet._header // remove before adding to response header as request
|
||||
|
@ -236,44 +287,50 @@ export default function socketClass(Server) {
|
|||
res._header.responder = { name: this.name, instanceID: this.id }
|
||||
res._header.socket = this.address()
|
||||
if (!res.cmd) res.cmd = 'reply' // by default return command is 'reply'
|
||||
let [err, ser] = await btc(stream.serialize)(res)
|
||||
if (err)
|
||||
ser = await stream.serialize({
|
||||
error: 'was not able to serialze the res packet',
|
||||
err: err,
|
||||
_header: { id: res._header.id }
|
||||
})
|
||||
await send(ser)
|
||||
} // end process message
|
||||
let [err] = await btc(this._send)(client,res)
|
||||
if (err) log.error({msg:err, error:err})
|
||||
} // end message process
|
||||
|
||||
|
||||
}) // end connecttion handler
|
||||
|
||||
log.info({method:'_listen', line:255, opts: this.opt, msg:'socket created and listening'})
|
||||
|
||||
log.info({method:'_listen', line:255, opts: this.opt, msg:'socket server created and listening'})
|
||||
return res
|
||||
|
||||
}) // end super listen callback
|
||||
|
||||
} // end listen
|
||||
|
||||
// call when socket server is going down
|
||||
async _destroy() {
|
||||
log.debug({method:'_destroy', line:217, msg:'closing down socket'})
|
||||
log.fatal({method:'_destroy', line:217, msg:'closing down socket server'})
|
||||
// this.push()
|
||||
clearInterval(this._ping)
|
||||
await this.close()
|
||||
this.clients.forEach(client => {
|
||||
client.removeAllListeners()
|
||||
client.stream.removeAllListeners()
|
||||
})
|
||||
log.debug({method:'_destroy', line:219, msg:'all connections closed....exiting'})
|
||||
process.exit()
|
||||
}
|
||||
|
||||
// default packet process, just a simple echo
|
||||
// default packet process, just a simple echo, override with registerPacketProcessor
|
||||
async _packetProcess(packet) {
|
||||
return new Promise(resolve => {
|
||||
resolve(packet)
|
||||
})
|
||||
}
|
||||
|
||||
// consumer send, must have a consumer socket bound to use
|
||||
async _send(packet) {
|
||||
// timeout already set if sockect can't be drained in 10 secs
|
||||
return new Promise(resolve => {
|
||||
async _send(client, packet) {
|
||||
log.debug({msg:`sending to client:${client.id}`, packet:packet})
|
||||
return new Promise(async (resolve, reject) => {
|
||||
let [err,ser] = await btc(client.stream.serialize)(packet)
|
||||
if (err) reject('unable to serialze the packet')
|
||||
const cb = () => resolve('packet written to socket stream')
|
||||
if (!this.write(packet)) {
|
||||
this.once('drain', cb)
|
||||
if (!client.write(ser)) {
|
||||
client.once('drain', cb)
|
||||
} else {
|
||||
process.nextTick(cb)
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue