parent
7f8703e9c4
commit
609c2b51ca
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@ -1,6 +1,6 @@
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{
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"name": "@uci/socket",
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"version": "0.2.2",
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"version": "0.2.3",
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"description": "JSON packet intra(named)/inter(TCP) host communication over socket",
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"main": "src",
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"scripts": {
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@ -48,7 +48,7 @@
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"nodemon": "^1.18.6"
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},
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"dependencies": {
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"@uci/logger": "0.0.7",
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"@uci/logger": "0.0.9",
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"better-try-catch": "^0.6.2",
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"clone": "^2.1.2",
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"death": "^1.1.0",
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@ -5,4 +5,4 @@ import Consumer from './consumer'
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export { sSocket as sSocket }
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export { Socket as Socket }
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export { Consumer as Consumer }
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export default { Socket, sSocket, Consumer }
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export default { Socket, sSocket, Consumer }
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@ -0,0 +1,6 @@
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// returns an encrypted/secure socket class
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import { Server } from 'tls'
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import socketClass from './socket-class'
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export default (() => {
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return socketClass(Server) })()
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@ -0,0 +1,255 @@
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// node modules
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import { unlink as fileDelete } from 'fs'
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import { promisify } from 'util'
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import path from 'path'
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// npmjs modules
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import mkdir from 'make-dir'
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import btc from 'better-try-catch'
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import _ON_DEATH from 'death' //this is intentionally ugly
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import JSONStream from './json-stream'
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import clone from 'clone'
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// uci modules
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import logger from '@uci/logger'
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let log = {} // must declare here and set later for module wide access
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export default function socketClass(Server) {
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// TODO change default pipe dir depending on OS linux,windows,mac
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/** @constant {String} DEFAULT_PIPE_DIR
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* @description SOCKETS_DIR environment variable or '/tmp/UCI'
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*/
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const DEFAULT_PIPE_DIR = process.env.SOCKETS_DIR || '/tmp/UCI'
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/** @constant {String} DEFAULT_SOCKET_NAME
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* @description for named pipe 'uci-sock' if not set in options */
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const DEFAULT_SOCKET_NAME = 'uci-sock'
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/**
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* UCI Socket - class used to create a socket (server) that supports passing json packets
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* supports both named pipes and tcp sockets
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* also supports push of packets to all connected consumers (clients)
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* is extended from {@link https://nodejs.org/api/net.html#net_class_net_server | nodejs net.Server }
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* @extends Server
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*/
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return class Socket extends Server {
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/**
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* UCI Socket class constructor
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* @param {Object} opts hash of options
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* @param {String} options.host a tcp host name nornally not used as 0.0.0.0 is set by default
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* @param {String} options.port a tcp
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* @param {String | Boolean} options.path xeither full path to where socket should be created or if just 'true' then use default
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* @param {Boolean} options.clientTracking track connected clients for push notifications - default: true
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* @param {Object} options.conPacket A json operson's property
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*
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*/
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constructor(opts = {}) {
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super(opts)
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delete opts.key
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delete opts.cert
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this.id = opts.id || opts.name || 'socket:' + new Date().getTime()
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if (!opts.path) {
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opts.host = opts.host || '0.0.0.0'
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opts.port = opts.port || 8080
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} else {
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if (typeof opts.path === 'boolean')
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opts.path = path.join(DEFAULT_PIPE_DIR, DEFAULT_SOCKET_NAME)
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if (path.dirname(opts.path) === '.')
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opts.path = path.join(DEFAULT_PIPE_DIR, opts.path)
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}
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this.clientTracking = opts.clientTracking || true
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this.clients = [] // track consumers (i.e. clients)
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this.opts = opts // for use to recover from selected errors
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//self bindings
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this._listen = this._listen.bind(this)
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this.create = this.create.bind(this)
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log = logger({
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file: 'src/socket.js',
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class: 'Socket',
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name: 'socket',
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id: this.id
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})
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} // end constructor
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/**
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* create - Description
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*
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* @returns {type} Description
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*/
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async create() {
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return new Promise(async (resolve, reject) => {
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// set up a couple ways to gracefully destroy socket process is killed/aborted
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_ON_DEATH(async () => {
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log.info('\nhe\'s dead jim')
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await this._destroy()
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})
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process.once('SIGUSR2', async () => {
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await this._destroy
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process.kill(process.pid, 'SIGUSR2')
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})
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this.once('error', async err => {
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// recover from socket file that was not removed
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if (err.code === 'EADDRINUSE') {
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if (this.opts.path) {
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// if TCP socket should already be dead
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let [err, res] = await btc(promisify(fileDelete))(this.opts.path)
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if (!err) {
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log.info(
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{ res: res, socket: this.opts.path },
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'socket already exists.....deleted'
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)
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return await this._listen(this.opts)
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}
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log.fatal(
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{ err: err },
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'error deleting socket. Can not establish a socket'
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)
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return err
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}
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}
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if (err.code === 'EACCES') {
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log.info({ socket: this.opts.path, msg:'directory does not exist...creating'})
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await mkdir(path.dirname(this.opts.path))
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log.info({ socket: this.opts.path, msg:'directory created'})
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return await this._listen(this.opts)
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}
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// otherwise fatally exit
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log.info(err, 'error creating socket')
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reject(err)
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})
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let [err, res] = await btc(this._listen)(this.opts)
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if (err) reject(err)
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resolve(res)
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}) // end creeate promise
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} // end create
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/**
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* registerPacketProcessor - Description
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* @public
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* @param {func} Description
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*
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*/
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registerPacketProcessor(func) {
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this._packetProcess = func
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}
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/**
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* push - pushes a supplied UCI object packet to all connected clients
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*
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* @param {object} packet Description
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* @param {string} id the header id string of the pushed packet, default: 'pushed'
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*
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*/
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async push(packet, id) {
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packet._header = { id: id || 'pushed' }
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log.info(
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{ opts: this.opts, packet: packet },
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'pushing a packet to all connected consumers'
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)
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this.clients.forEach(async client => {
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if (client.writable) {
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let [err, ser] = await btc(client.stream.serialize)(packet)
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if (err)
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ser = await client.stream.serialize({
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error: 'was not able to serialze the res packet',
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err: err,
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_header: { id: packet._header.id }
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})
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if (!id || id === client.ID) await this._send.bind(client)(ser)
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}
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})
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}
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async _listen(opts) {
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super.listen(opts, async (err, res) => {
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if (err) return err
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// this gets called for each client connection and is unique to each
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this.on('connection', async socket => {
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const stream = new JSONStream()
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socket.stream = stream // need this to track clients
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let send = this._send.bind(socket)
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if (this.clientTracking) this.clients.push(socket)
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// TODO add 'close' listener to socket to remove from this.clients
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log.info('new consumer connecting')
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log.info(await send(await stream.serialize({ _handshake: true })))
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if (this.opts.conPacket) {
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this.opts.conPacket._header = { id: 'pushed' }
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log.info(
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{ conPacket: this.opts.conPacket },
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'pushing a preset command to just connected consumer'
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)
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send(await stream.serialize(this.opts.conPacket)) // send a packet command on to consumer on connection
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}
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socket.on('data', stream.onData)
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// TODO need to start error listener for stream so errors can be processed
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stream.on('message', messageProcess.bind(this, socket))
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async function messageProcess(client, packet) {
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log.info({ packet: packet }, 'incoming packet on socket side')
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let res = {}
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if (this.clientTracking && packet.clientID) {
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client.ID = packet.clientID
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res.cmd = 'ackID'
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} else {
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res = (await this._packetProcess(clone(packet))) || {}
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if (Object.keys(res).length === 0)
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res = {
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error:
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'socket packet command function likely did not return a promise',
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packet: packet
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}
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}
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if (packet) {
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res._header = clone(packet._header, false) || {} //make sure return packet has header with id in case it was removed in processing
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delete packet._header // remove before adding to response header as request
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} else res._header = {}
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res._header.request = clone(packet, false)
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res._header.responder = { name: this.name, instanceID: this.id }
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res._header.socket = this.address()
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if (!res.cmd) res.cmd = 'reply' // by default return command is 'reply'
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let [err, ser] = await btc(stream.serialize)(res)
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if (err)
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ser = await stream.serialize({
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error: 'was not able to serialze the res packet',
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err: err,
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_header: { id: res._header.id }
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})
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log.info(await send(ser))
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} // end process message
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}) // end connecttion consumer
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log.info({ opts: this.opts }, 'socket created and listening')
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return res
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}) // end super listen callback
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} // end listen
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async _destroy() {
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log.info('closing down socket')
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await this.close()
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log.info('all connections closed....exiting')
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process.exit()
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}
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// default packet process, just a simple echo
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async _packetProcess(packet) {
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return new Promise(resolve => {
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resolve(packet)
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})
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}
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// must have a consumer socket bound to use
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async _send(packet) {
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// timeout already set if sockect can't be drained in 10 secs
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return new Promise(resolve => {
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const cb = () => resolve('packet written to socket stream')
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if (!this.write(packet)) {
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this.once('drain', cb)
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} else {
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process.nextTick(cb)
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}
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})
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}
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} // end class
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} // end function makeSocketClass
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Loading…
Reference in New Issue